UI: More minor UI cleanups for keymap editor

Place non-editor related keymaps together, place animation editor keymaps together, move 'Header' keymap (which had exactly 1 entry) into 'Screen' keymap, move SCREEN_OT_header (for showing/hiding header) into 'Header' keymap.

Again, this shouldn't break any key configs, but key configs that contain SCREEN_OT_header will add an entry for this under 'Screen' again. Just a very minor glitch.
This commit is contained in:
Julian Eisel
2015-11-28 18:15:56 +01:00
parent a3ddaa3d8c
commit 57628cb562
2 changed files with 14 additions and 16 deletions

View File

@@ -27,15 +27,11 @@ KM_HIERARCHY = [
('Window', 'EMPTY', 'WINDOW', []), # file save, window change, exit
('Screen', 'EMPTY', 'WINDOW', [ # full screen, undo, screenshot
('Screen Editing', 'EMPTY', 'WINDOW', []), # re-sizing, action corners
('Header', 'EMPTY', 'WINDOW', []), # header stuff (per region)
]),
('View2D', 'EMPTY', 'WINDOW', []), # view 2d navigation (per region)
('View2D Buttons List', 'EMPTY', 'WINDOW', []), # view 2d with buttons navigation
('Header', 'EMPTY', 'WINDOW', []), # header stuff (per region)
('Grease Pencil', 'EMPTY', 'WINDOW', [ # grease pencil stuff (per region)
('Grease Pencil Stroke Edit Mode', 'EMPTY', 'WINDOW', []),
]),
('3D View', 'VIEW_3D', 'WINDOW', [ # view 3d navigation and generic stuff (select, transform)
('Object Mode', 'EMPTY', 'WINDOW', []),
@@ -73,10 +69,6 @@ KM_HIERARCHY = [
('3D View Generic', 'VIEW_3D', 'WINDOW', []), # toolbar and properties
]),
('Frames', 'EMPTY', 'WINDOW', []), # frame navigation (per region)
('Markers', 'EMPTY', 'WINDOW', []), # markers (per region)
('Animation', 'EMPTY', 'WINDOW', []), # frame change on click, preview range (per region)
('Animation Channels', 'EMPTY', 'WINDOW', []),
('Graph Editor', 'GRAPH_EDITOR', 'WINDOW', [
('Graph Editor Generic', 'GRAPH_EDITOR', 'WINDOW', []),
]),
@@ -85,15 +77,15 @@ KM_HIERARCHY = [
('NLA Channels', 'NLA_EDITOR', 'WINDOW', []),
('NLA Generic', 'NLA_EDITOR', 'WINDOW', []),
]),
('Timeline', 'TIMELINE', 'WINDOW', []),
('Image', 'IMAGE_EDITOR', 'WINDOW', [
('UV Editor', 'EMPTY', 'WINDOW', []), # image (reverse order, UVEdit before Image
('UV Editor', 'EMPTY', 'WINDOW', []), # image (reverse order, UVEdit before Image)
('Image Paint', 'EMPTY', 'WINDOW', []), # image and view3d
('UV Sculpt', 'EMPTY', 'WINDOW', []),
('Image Generic', 'IMAGE_EDITOR', 'WINDOW', []),
]),
('Timeline', 'TIMELINE', 'WINDOW', []),
('Outliner', 'OUTLINER', 'WINDOW', []),
('Node Editor', 'NODE_EDITOR', 'WINDOW', [
@@ -124,7 +116,14 @@ KM_HIERARCHY = [
('Clip Dopesheet Editor', 'CLIP_EDITOR', 'WINDOW', []),
]),
('Grease Pencil', 'EMPTY', 'WINDOW', [ # grease pencil stuff (per region)
('Grease Pencil Stroke Edit Mode', 'EMPTY', 'WINDOW', []),
]),
('Mask Editing', 'EMPTY', 'WINDOW', []),
('Frames', 'EMPTY', 'WINDOW', []), # frame navigation (per region)
('Markers', 'EMPTY', 'WINDOW', []), # markers (per region)
('Animation', 'EMPTY', 'WINDOW', []), # frame change on click, preview range (per region)
('Animation Channels', 'EMPTY', 'WINDOW', []),
('View3D Gesture Circle', 'EMPTY', 'WINDOW', []),
('Gesture Straight Line', 'EMPTY', 'WINDOW', []),