UI: keep grease pencil stroke placement / guides button always in main header
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@@ -499,37 +499,6 @@ class VIEW3D_HT_header(Header):
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panel="VIEW3D_PT_proportional_edit",
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)
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# grease pencil
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if object_mode == 'PAINT_GPENCIL':
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layout.prop_with_popover(
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tool_settings,
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"gpencil_stroke_placement_view3d",
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text="",
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panel="VIEW3D_PT_gpencil_origin",
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)
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if object_mode in {'PAINT_GPENCIL', 'SCULPT_GPENCIL'}:
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layout.prop_with_popover(
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tool_settings.gpencil_sculpt,
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"lock_axis",
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text="",
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panel="VIEW3D_PT_gpencil_lock",
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)
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if object_mode == 'PAINT_GPENCIL':
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# FIXME: this is bad practice!
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# Tool options are to be displayed in the topbar.
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if context.workspace.tools.from_space_view3d_mode(object_mode).idname == "builtin_brush.Draw":
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settings = tool_settings.gpencil_sculpt.guide
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row = layout.row(align=True)
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row.prop(settings, "use_guide", text="", icon='GRID')
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sub = row.row(align=True)
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sub.active = settings.use_guide
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sub.popover(
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panel="VIEW3D_PT_gpencil_guide",
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text="Guides",
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)
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def draw(self, context):
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layout = self.layout
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@@ -621,7 +590,41 @@ class VIEW3D_HT_header(Header):
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layout.separator_spacer()
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if not show_region_tool_header:
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if object_mode in {'PAINT_GPENCIL', 'SCULPT_GPENCIL'}:
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# Grease pencil
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if object_mode == 'PAINT_GPENCIL':
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layout.prop_with_popover(
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tool_settings,
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"gpencil_stroke_placement_view3d",
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text="",
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panel="VIEW3D_PT_gpencil_origin",
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)
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if object_mode in {'PAINT_GPENCIL', 'SCULPT_GPENCIL'}:
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layout.prop_with_popover(
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tool_settings.gpencil_sculpt,
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"lock_axis",
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text="",
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panel="VIEW3D_PT_gpencil_lock",
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)
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if object_mode == 'PAINT_GPENCIL':
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# FIXME: this is bad practice!
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# Tool options are to be displayed in the topbar.
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if context.workspace.tools.from_space_view3d_mode(object_mode).idname == "builtin_brush.Draw":
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settings = tool_settings.gpencil_sculpt.guide
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row = layout.row(align=True)
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row.prop(settings, "use_guide", text="", icon='GRID')
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sub = row.row(align=True)
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sub.active = settings.use_guide
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sub.popover(
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panel="VIEW3D_PT_gpencil_guide",
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text="Guides",
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)
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layout.separator_spacer()
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elif not show_region_tool_header:
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# Transform settings depending on tool header visibility
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VIEW3D_HT_header.draw_xform_template(layout, context)
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layout.separator_spacer()
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