- lamp line was drawing in wrong location
This commit is contained in:
@@ -617,7 +617,7 @@ static void drawlamp(Object *ob)
|
|||||||
}
|
}
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glMultMatrixf(G.vd->viewmat);
|
glLoadMatrixf(G.vd->viewmat);
|
||||||
|
|
||||||
VECCOPY(vec, ob->obmat[3]);
|
VECCOPY(vec, ob->obmat[3]);
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user