Fix T47452: Translate-node seams w/ subpixel offset
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@@ -259,7 +259,9 @@ public:
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float u = x;
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float v = y;
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this->wrap_pixel(u, v, extend_x, extend_y);
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BLI_bilinear_interpolation_fl(this->m_buffer, result, this->m_width, this->m_height, this->m_num_channels, u, v);
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BLI_bilinear_interpolation_wrap_fl(
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this->m_buffer, result, this->m_width, this->m_height, this->m_num_channels, u, v,
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extend_x == COM_MB_REPEAT, extend_y == COM_MB_REPEAT);
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}
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void readEWA(float *result, const float uv[2], const float derivatives[2][2]);
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