New things for particle effectors:

- For newtonian particles a "self effect" button in particle extras makes the particles be effected by themselves if a particle effector is defined for this system, currently this is a brute force method so things start getting slow with more than ~100 particles, but this will hopefully change in the future.
- Two new effector types: charge and a Lennard-Jones potential based force (inter-molecular forces for example).
   -Charge is similar to spherical field except it changes behavior (attract/repulse) based on the effected particles charge field (negative/positive) like real particles with a charge.
   -The Lennard-Jones field is a very short range force with a behavior determined by the sizes of the effector and effected particle. At a distance smaller than the combined sizes the field is very repulsive and after that distance it's attractive. It tries to keep the particles at an equilibrium distance from each other. Particles need to be at a close proximity to each other to be effected by this field at all.
- Particle systems can now have two effector fields (two slots in the fields panel). This allows to create particles which for example have both a charge and a Lennard-Jones potential.
This commit is contained in:
2008-08-21 21:12:27 +00:00
parent 3d3527eb6d
commit 57d1a1eac2
13 changed files with 168 additions and 115 deletions

View File

@@ -3317,6 +3317,7 @@ static void object_panel_fields(Object *ob)
uiBut *but;
int particles=0;
static short actpsys=-1;
static char slot=0;
block= uiNewBlock(&curarea->uiblocks, "object_panel_fields", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Fields", "Physics", 0, 0, 318, 204)==0) return;
@@ -3338,7 +3339,7 @@ static void object_panel_fields(Object *ob)
char *tipstr="Choose field type";
uiBlockBeginAlign(block);
if(ob->particlesystem.first) {
ParticleSystem *psys;
char *menustr2= psys_menu_string(ob,1);
@@ -3350,8 +3351,16 @@ static void object_panel_fields(Object *ob)
if(psys->part->pd==NULL)
psys->part->pd= MEM_callocN(sizeof(PartDeflect), "PartDeflect");
pd= psys->part->pd;
if(psys->part->pd2==NULL)
psys->part->pd2= MEM_callocN(sizeof(PartDeflect), "PartDeflect");
pd= ((slot==1) ? psys->part->pd2 : psys->part->pd);
particles=1;
uiDefButC(block, ROW, B_REDR, "", 10, 163, 14, 14, &slot, 3.0, 0, 0, 0, "Edit first particle effector slot");
uiDefButC(block, ROW, B_REDR, "", 24, 163, 14, 14, &slot, 3.0, 1, 0, 0, "Edit second particle effector slot");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
}
else
actpsys= -1; /* -1 = object */
@@ -3364,8 +3373,8 @@ static void object_panel_fields(Object *ob)
/* setup menu button */
if(particles){
sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Magnetic%%x%d|Harmonic%%x%d",
PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_MAGNET, PFIELD_HARMONIC);
sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Magnetic%%x%d|Harmonic%%x%d|Charge%%x%d|Lennard-Jones%%x%d",
PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_MAGNET, PFIELD_HARMONIC, PFIELD_CHARGE, PFIELD_LENNARDJ);
if(pd->forcefield==PFIELD_FORCE) tipstr= "Particle attracts or repels particles (On shared object layers)";
else if(pd->forcefield==PFIELD_WIND) tipstr= "Constant force applied in direction of particle Z axis (On shared object layers)";
@@ -3373,11 +3382,11 @@ static void object_panel_fields(Object *ob)
}
else{
if(ob->type==OB_CURVE)
sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Curve Guide%%x%d|Magnetic%%x%d|Harmonic%%x%d|Texture%%x%d",
PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_GUIDE, PFIELD_MAGNET, PFIELD_HARMONIC, PFIELD_TEXTURE);
sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Curve Guide%%x%d|Magnetic%%x%d|Harmonic%%x%d|Texture%%x%d|Charge%%x%d|Lennard-Jones%%x%d",
PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_GUIDE, PFIELD_MAGNET, PFIELD_HARMONIC, PFIELD_TEXTURE, PFIELD_CHARGE, PFIELD_LENNARDJ);
else
sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Magnetic%%x%d|Harmonic%%x%d|Texture%%x%d",
PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_MAGNET, PFIELD_HARMONIC, PFIELD_TEXTURE);
sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Magnetic%%x%d|Harmonic%%x%d|Texture%%x%d|Charge%%x%d|Lennard-Jones%%x%d",
PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_MAGNET, PFIELD_HARMONIC, PFIELD_TEXTURE, PFIELD_CHARGE, PFIELD_LENNARDJ);
if(pd->forcefield==PFIELD_FORCE) tipstr= "Object center attracts or repels particles (On shared object layers)";
else if(pd->forcefield==PFIELD_WIND) tipstr= "Constant force applied in direction of Object Z axis (On shared object layers)";
@@ -3392,8 +3401,6 @@ static void object_panel_fields(Object *ob)
uiBlockEndAlign(block);
uiDefBut(block, LABEL, 0, "",160,180,150,2, NULL, 0.0, 0, 0, 0, "");
MEM_freeN(menustr);
if(pd->forcefield) {
uiBlockBeginAlign(block);
@@ -3459,40 +3466,49 @@ static void object_panel_fields(Object *ob)
uiBlockEndAlign(block);
}
else{
uiDefButS(block, MENU, B_FIELD_DEP, "Fall-off%t|Cone%x2|Tube%x1|Sphere%x0", 160,180,140,20, &pd->falloff, 0.0, 0.0, 0, 0, "Fall-off shape");
if(pd->falloff==PFIELD_FALL_TUBE)
uiDefBut(block, LABEL, 0, "Longitudinal", 160,160,140,20, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, PFIELD_POSZ, B_FIELD_CHANGE, "Pos", 160,140,40,20, &pd->flag, 0.0, 0, 0, 0, "Effect only in direction of positive Z axis");
uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 200,140,100,20, &pd->f_power, 0, 10, 10, 0, "Falloff power (real gravitational falloff = 2)");
uiDefButBitS(block, TOG, PFIELD_USEMAX, B_FIELD_CHANGE, "Use", 160,120,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum distance for the field to work");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 200,120,100,20, &pd->maxdist, 0, 1000.0, 10, 0, "Maximum distance for the field to work");
uiDefButBitS(block, TOG, PFIELD_USEMIN, B_FIELD_CHANGE, "Use", 160,100,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum distance for the field's fall-off");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MinDist: ", 200,100,100,20, &pd->mindist, 0, 1000.0, 10, 0, "Minimum distance for the field's fall-off");
uiBlockEndAlign(block);
if(pd->falloff==PFIELD_FALL_TUBE){
uiDefBut(block, LABEL, 0, "Radial", 160,80,70,20, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 160,60,140,20, &pd->f_power_r, 0, 10, 10, 0, "Radial falloff power (real gravitational falloff = 2)");
uiDefButBitS(block, TOG, PFIELD_USEMAXR, B_FIELD_CHANGE, "Use", 160,40,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum radial distance for the field to work");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 200,40,100,20, &pd->maxrad, 0, 1000.0, 10, 0, "Maximum radial distance for the field to work");
uiDefButBitS(block, TOG, PFIELD_USEMINR, B_FIELD_CHANGE, "Use", 160,20,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum radial distance for the field's fall-off");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MinDist: ", 200,20,100,20, &pd->minrad, 0, 1000.0, 10, 0, "Minimum radial distance for the field's fall-off");
uiBlockEndAlign(block);
if(pd->forcefield==PFIELD_LENNARDJ) {
uiDefBut(block, LABEL, 0, "Fall-off determined", 160,140,140,20, NULL, 0.0, 0, 0, 0, "");
uiDefBut(block, LABEL, 0, "by particle sizes", 160,120,140,20, NULL, 0.0, 0, 0, 0, "");
}
else if(pd->falloff==PFIELD_FALL_CONE){
uiDefBut(block, LABEL, 0, "Angular", 160,80,70,20, NULL, 0.0, 0, 0, 0, "");
else {
uiDefButS(block, MENU, B_FIELD_DEP, "Fall-off%t|Cone%x2|Tube%x1|Sphere%x0", 160,180,140,20, &pd->falloff, 0.0, 0.0, 0, 0, "Fall-off shape");
if(pd->falloff==PFIELD_FALL_TUBE)
uiDefBut(block, LABEL, 0, "Longitudinal", 160,160,140,20, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 160,60,140,20, &pd->f_power_r, 0, 10, 10, 0, "Radial falloff power (real gravitational falloff = 2)");
uiDefButBitS(block, TOG, PFIELD_USEMAXR, B_FIELD_CHANGE, "Use", 160,40,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum angle for the field to work");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxAngle: ", 200,40,100,20, &pd->maxrad, 0, 89.0, 10, 0, "Maximum angle for the field to work (in radians)");
uiDefButBitS(block, TOG, PFIELD_USEMINR, B_FIELD_CHANGE, "Use", 160,20,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum angle for the field's fall-off");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MinAngle: ", 200,20,100,20, &pd->minrad, 0, 89.0, 10, 0, "Minimum angle for the field's fall-off (in radians)");
uiDefButBitS(block, TOG, PFIELD_POSZ, B_FIELD_CHANGE, "Pos", 160,140,40,20, &pd->flag, 0.0, 0, 0, 0, "Effect only in direction of positive Z axis");
uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 200,140,100,20, &pd->f_power, 0, 10, 10, 0, "Falloff power (real gravitational falloff = 2)");
uiDefButBitS(block, TOG, PFIELD_USEMAX, B_FIELD_CHANGE, "Use", 160,120,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum distance for the field to work");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 200,120,100,20, &pd->maxdist, 0, 1000.0, 10, 0, "Maximum distance for the field to work");
uiDefButBitS(block, TOG, PFIELD_USEMIN, B_FIELD_CHANGE, "Use", 160,100,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum distance for the field's fall-off");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MinDist: ", 200,100,100,20, &pd->mindist, 0, 1000.0, 10, 0, "Minimum distance for the field's fall-off");
uiBlockEndAlign(block);
if(pd->falloff==PFIELD_FALL_TUBE){
uiDefBut(block, LABEL, 0, "Radial", 160,80,70,20, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 160,60,140,20, &pd->f_power_r, 0, 10, 10, 0, "Radial falloff power (real gravitational falloff = 2)");
uiDefButBitS(block, TOG, PFIELD_USEMAXR, B_FIELD_CHANGE, "Use", 160,40,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum radial distance for the field to work");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 200,40,100,20, &pd->maxrad, 0, 1000.0, 10, 0, "Maximum radial distance for the field to work");
uiDefButBitS(block, TOG, PFIELD_USEMINR, B_FIELD_CHANGE, "Use", 160,20,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum radial distance for the field's fall-off");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MinDist: ", 200,20,100,20, &pd->minrad, 0, 1000.0, 10, 0, "Minimum radial distance for the field's fall-off");
uiBlockEndAlign(block);
}
else if(pd->falloff==PFIELD_FALL_CONE){
uiDefBut(block, LABEL, 0, "Angular", 160,80,70,20, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 160,60,140,20, &pd->f_power_r, 0, 10, 10, 0, "Radial falloff power (real gravitational falloff = 2)");
uiDefButBitS(block, TOG, PFIELD_USEMAXR, B_FIELD_CHANGE, "Use", 160,40,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum angle for the field to work");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxAngle: ", 200,40,100,20, &pd->maxrad, 0, 89.0, 10, 0, "Maximum angle for the field to work (in radians)");
uiDefButBitS(block, TOG, PFIELD_USEMINR, B_FIELD_CHANGE, "Use", 160,20,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum angle for the field's fall-off");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MinAngle: ", 200,20,100,20, &pd->minrad, 0, 89.0, 10, 0, "Minimum angle for the field's fall-off (in radians)");
uiBlockEndAlign(block);
}
}
}
}
MEM_freeN(menustr);
}
}
@@ -4339,6 +4355,8 @@ static void object_panel_particle_extra(Object *ob)
uiDefButBitI(block, TOG, PART_CHILD_EFFECT, B_PART_RECALC, "Children", butx+(butw*3)/5,buty,(butw*2)/5,buth, &part->flag, 0, 0, 0, 0, "Apply effectors to children");
uiBlockEndAlign(block);
}
else if(part->phystype == PART_PHYS_NEWTON)
uiDefButBitI(block, TOG, PART_SELF_EFFECT, B_PART_RECALC, "Self Effect", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Particle effectors effect themselves");
else
buty-=buth;