BPython:
- based on a request by Campbell (he also provided a patch for scene.Layer) access to layers was improved a little, keeping the old method (ob.Layers is a bitmask) and adding the nicer one (ob.layers is a list of ints). Done for objects and scenes. House-cleaning: .Layer was renamed to .Layers (actually just using strncmp instead of strcmp, so both work, same done for Window.ViewLayers). - finally committing patch by Ken Hughes to let .clearScriptLinks() accept a parameter (list of strings) to clear only specified texts. - doc updates and fixes (JMS reported a problem in nmesh.transform() example code). Thanks all who contributed.
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@@ -30,8 +30,8 @@ The Blender Python API Reference
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- L{NMesh} (*)
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- L{Noise}
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- L{Object} (*)
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- L{Registry}
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- L{Scene}
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- L{Registry} (*)
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- L{Scene} (*)
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- L{Radio}
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- L{Render}
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- L{Sound}
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