BPython:
- based on a request by Campbell (he also provided a patch for scene.Layer) access to layers was improved a little, keeping the old method (ob.Layers is a bitmask) and adding the nicer one (ob.layers is a list of ints). Done for objects and scenes. House-cleaning: .Layer was renamed to .Layers (actually just using strncmp instead of strcmp, so both work, same done for Window.ViewLayers). - finally committing patch by Ken Hughes to let .clearScriptLinks() accept a parameter (list of strings) to clear only specified texts. - doc updates and fixes (JMS reported a problem in nmesh.transform() example code). Thanks all who contributed.
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@@ -60,7 +60,8 @@ def Get (request):
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- 'udatadir': the path to the user defined data dir. This may not be
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available (is None if not found), but users that define uscriptsdir
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have a place for their own scripts and script data that won't be
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erased when a new version of Blender is installed.
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erased when a new version of Blender is installed. For this reason
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we recommend scripts check this dir first and use it, if available.
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- 'scriptsdir': the path to the main dir where scripts are stored.
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- 'uscriptsdir': the path to the user defined dir for scripts. (*)
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- 'yfexportdir': the path to the user defined dir for yafray export. (*)
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