BPython:
- based on a request by Campbell (he also provided a patch for scene.Layer) access to layers was improved a little, keeping the old method (ob.Layers is a bitmask) and adding the nicer one (ob.layers is a list of ints). Done for objects and scenes. House-cleaning: .Layer was renamed to .Layers (actually just using strncmp instead of strcmp, so both work, same done for Window.ViewLayers). - finally committing patch by Ken Hughes to let .clearScriptLinks() accept a parameter (list of strings) to clear only specified texts. - doc updates and fixes (JMS reported a problem in nmesh.transform() example code). Thanks all who contributed.
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@@ -601,7 +601,7 @@ class NMesh:
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from Blender import NMesh, Object
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ob = Object.GetSelected()[0] # Get the first selected object
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me = NMesh.GetRawFromObject(ob) # Get the objects deformed mesh data
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me = NMesh.GetRawFromObject(ob.name) # Get the objects deformed mesh data
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me.transform(ob.matrix)
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for v in me.verts:
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