BKE_pchan: add BKE_pchan_rot_to_mat3
Useful to get the un-scaled rotation from a pose channel.
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@@ -153,7 +153,7 @@ struct Object *BKE_object_duplicate(struct Main *bmain,
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void BKE_object_obdata_size_init(struct Object *ob, const float scale);
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void BKE_object_scale_to_mat3(struct Object *ob, float mat[3][3]);
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void BKE_object_rot_to_mat3(struct Object *ob, float mat[3][3], bool use_drot);
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void BKE_object_rot_to_mat3(const struct Object *ob, float mat[3][3], bool use_drot);
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void BKE_object_mat3_to_rot(struct Object *ob, float mat[3][3], bool use_compat);
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void BKE_object_to_mat3(struct Object *ob, float mat[3][3]);
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void BKE_object_to_mat4(struct Object *ob, float mat[4][4]);
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