first of the c code comment translation in the mother of all directories!

This commit is contained in:
2003-04-28 14:43:20 +00:00
parent 85c55f3dff
commit 597875cb69
13 changed files with 315 additions and 344 deletions

View File

@@ -289,7 +289,7 @@ char texstr[15][8]= {"None" , "Clouds" , "Wood",
#define B_PRINTLEN 1414
#define B_RELKEY 1415
/* heeft MAX_EFFECT standen! Volgende pas 1450... */
/* this has MAX_EFFECT settings! Next free define is 1450... */
#define B_SELEFFECT 1430
@@ -369,7 +369,7 @@ enum {
#define B_DOCENTRENEW 2016
#define B_DOCENTRECURSOR 2017
/* 32 getallen! */
/* 32 values! */
#define B_OBLAY 2018
#define B_MESHBUTS 2100
@@ -973,7 +973,7 @@ static void do_common_editbuts(unsigned short event)
scrarea_queue_winredraw(curarea);
}
BASACT->lay += local;
/* optimale redraw */
/* optimal redraw */
if( (OBACT->lay & G.vd->lay) && (BASACT->lay & G.vd->lay) );
else if( (OBACT->lay & G.vd->lay)==0 && (BASACT->lay & G.vd->lay)==0 );
else allqueue(REDRAWVIEW3D, 0);
@@ -1031,7 +1031,7 @@ void common_editbuts(void)
uiBlockSetCol(block, BUTGREY);
/* material en select swap en hide */
/* material and select swap and hide */
if ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL) {
if(ob->type==OB_MESH) poin= &( ((Mesh *)ob->data)->texflag );
@@ -1468,7 +1468,7 @@ void do_meshbuts(unsigned short event)
vertexsmooth();
break;
}
/* LETOP: bovenstaande events alleen in editmode! */
/* WATCH IT: previous events only in editmode! */
}
static void verify_vertexgroup_name_func(void *datav, void *data2_unused)
@@ -2023,7 +2023,7 @@ void do_curvebuts(unsigned short event)
if(ob->type==OB_FONT) text_to_curve(ob, 0);
makeDispList(ob);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWINFO, 1); /* 1, want header->win==0! */
allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */
break;
case B_SUBDIVCURVE:
@@ -3066,7 +3066,7 @@ void latticebuts(void)
Tex *cur_imatex=0;
int prv_win= 0;
void load_tex_image(char *str) /* aangeroepen vanuit fileselect */
void load_tex_image(char *str) /* called from fileselect */
{
Image *ima=0;
Tex *tex;
@@ -3081,7 +3081,7 @@ void load_tex_image(char *str) /* aangeroepen vanuit fileselect */
}
tex->ima= ima;
free_image_buffers(ima); /* forceer opnieuw inlezen */
free_image_buffers(ima); /* force reading again */
ima->ok= 1;
}
@@ -3091,7 +3091,7 @@ void load_tex_image(char *str) /* aangeroepen vanuit fileselect */
}
}
void load_plugin_tex(char *str) /* aangeroepen vanuit fileselect */
void load_plugin_tex(char *str) /* called from fileselect */
{
Tex *tex;
@@ -3188,7 +3188,7 @@ void drawcolorband(ColorBand *coba, float x1, float y1, float sizex, float sizey
glEnd();
glShadeModel(GL_FLAT);
/* hulplijntjes */
/* help lines */
v1[0]= v2[0]=v3[0]= x1;
v1[1]= y1;
@@ -3264,7 +3264,7 @@ void do_texbuts(unsigned short event)
case B_LOADTEXIMA:
case B_LOADTEXIMA1:
if(tex==0) return;
/* globals: even onthouden: we maken andere area fileselect */
/* globals: temporal store them: we make another area a fileselect */
cur_imatex= tex;
prv_win= curarea->win;
@@ -3294,7 +3294,7 @@ void do_texbuts(unsigned short event)
cur_imatex= tex;
prv_win= curarea->win;
/* naam in tex->ima is door button veranderd! */
/* name in tex->ima has been changed by button! */
strcpy(str, tex->ima->name);
if(tex->ima->ibuf) strcpy(tex->ima->name, tex->ima->ibuf->name);
@@ -3403,7 +3403,7 @@ void do_texbuts(unsigned short event)
case B_LOADPLUGIN:
if(tex==0) return;
/* globals: even onthouden: we maken andere area fileselect */
/* globals: store temporal: we make another area a fileselect */
cur_imatex= tex;
prv_win= curarea->win;
@@ -3497,7 +3497,7 @@ void do_texbuts(unsigned short event)
glDrawBuffer(GL_BACK);
do_texbuts(B_CALCCBAND2);
cbd= tex->coba->data + tex->coba->cur; /* ivm qsort */
cbd= tex->coba->data + tex->coba->cur; /* because qsort */
mvalo[0]= mval[0];
}
@@ -3848,7 +3848,7 @@ void texbuts(void)
uiBlockSetCol(block, BUTGREY);
/* printen aantal frames anim */
/* print amount of frames anim */
if(tex->ima && tex->ima->anim) {
uiDefBut(block, BUT, B_TEXSETFRAMES, "<", 802, 110, 20, 18, 0, 0, 0, 0, 0, "Paste number of frames in Frames: button");
sprintf(str, "%d frs ", IMB_anim_get_duration(tex->ima->anim));
@@ -3959,7 +3959,7 @@ void texbuts(void)
uiBlockSetCol(block, BUTPURPLE);
uiDefButS(block, NUM, B_REDR, "Cur:", 1082,104,132,20, &tex->coba->cur, 0.0, (float)(tex->coba->tot-1), 0, 0, "The active colour from the colorband");
uiDefBut(block, LABEL, B_DOCOLORBAND, "", 923,81,345,20, 0, 0, 0, 0, 0, "Colorband"); /* alleen voor event! */
uiDefBut(block, LABEL, B_DOCOLORBAND, "", 923,81,345,20, 0, 0, 0, 0, 0, "Colorband"); /* only for event! */
drawcolorband(tex->coba, 923,81,345,20);
cbd= tex->coba->data + tex->coba->cur;
@@ -4024,7 +4024,7 @@ void do_matbuts(unsigned short event)
BIF_previewdraw(G.buts);
break;
case B_MATPRV:
/* dit event wordt ook door lamp, tex en sky gebruikt */
/* this event also used by lamp, tex and sky */
BIF_preview_changed(G.buts);
break;
case B_MATPRV_DRAW:
@@ -4097,9 +4097,9 @@ void matbuts(void)
sprintf(str, "buttonswin %d", curarea->win);
block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, curarea->win);
if(ob->actcol==0) ob->actcol= 1; /* ivm TOG|BIT button */
if(ob->actcol==0) ob->actcol= 1; /* because of TOG|BIT button */
/* aangeven waar het materiaal aan hangt */
/* indicate which one is linking a material */
uiBlockSetCol(block, BUTSALMON);
uiDefButS(block, TOG|BIT|(ob->actcol-1), B_MATFROM, "OB", 342, 195, 33, 20, &ob->colbits, 0, 0, 0, 0, "Link material to object");
idn= ob->data;
@@ -4109,7 +4109,7 @@ void matbuts(void)
uiDefButS(block, TOGN|BIT|(ob->actcol-1), B_MATFROM, str, 380, 195, 33, 20, &ob->colbits, 0, 0, 0, 0, "Show the block the material is linked to");
uiBlockSetCol(block, BUTGREY);
/* id is het blok waarvan materiaal wordt gepakt */
/* id is the block from which the material is used */
if( BTST(ob->colbits, ob->actcol-1) ) id= (ID *)ob;
else id= ob->data;
@@ -4966,7 +4966,7 @@ void lampbuts(void)
id= (ID *)mtex->tex;
IDnames_to_pupstring(&strp, NULL, "ADD NEW %x 32767", &(G.main->tex), id, &(G.buts->texnr));
/* werkt niet omdat lockpoin op lamp staat, niet op texture */
/* doesnt work, because lockpoin points to lamp, not to texture */
uiDefButS(block, MENU, B_LTEXBROWSE, strp, 900,146,20,19, &(G.buts->texnr), 0, 0, 0, 0, "Select an existing texture, or create new");
MEM_freeN(strp);
@@ -5451,10 +5451,10 @@ void animbuts(void)
}
}
/* IPO BUTTONS ALS LAATSTE */
/* IPO BUTTONS AS LAST */
ok= 0;
if(G.sipo) {
/* bestaat deze? */
/* do these exist? */
sa= G.curscreen->areabase.first;
while(sa) {
if(sa->spacetype==SPACE_IPO && sa->spacedata.first==G.sipo) break;
@@ -5650,7 +5650,7 @@ void worldbuts(void)
uiDefButF(block, NUM, B_MATPRV, "sizeY", 745,30,133,18, mtex->size+1, -20.0, 20.0, 10, 0, "Set an extra scaling for the texture coordinate");
uiDefButF(block, NUM, B_MATPRV, "sizeZ", 745,10,133,18, mtex->size+2, -20.0, 20.0, 10, 0, "Set an extra scaling for the texture coordinate");
/* TEXTUREBLOK SELECT */
/* TEXTUREBLOCK SELECT */
id= (ID *)mtex->tex;
IDnames_to_pupstring(&strp, NULL, "ADD NEW %x 32767", &(G.main->tex), id, &(G.buts->texnr));
uiDefButS(block, MENU, B_WTEXBROWSE, strp, 900,146,20,19, &(G.buts->texnr), 0, 0, 0, 0, "Browse");
@@ -5748,7 +5748,7 @@ static void load_bgpic_image(char *name)
}
vd->bgpic->ima= ima;
free_image_buffers(ima); /* forceer opnieuw inlezen */
free_image_buffers(ima); /* force read again */
ima->ok= 1;
}
allqueue(REDRAWBUTSVIEW, 0);
@@ -5815,7 +5815,7 @@ void viewbuts(void)
uiBlock *block;
char *strp, str[64];
/* op zoek naar spacedata */
/* searching for spacedata */
vd= scrarea_find_space_of_type(curarea, SPACE_VIEW3D);
if(vd==0) return;
@@ -5852,7 +5852,7 @@ void viewbuts(void)
}
/* There is a bug here ... (what bug? where? what is this? - zr) */
/* textureblok: */
/* texture block: */
id= (ID *)vd->bgpic->tex;
IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->tex), id, &(G.buts->texnr));
if (strp[0])
@@ -5899,7 +5899,7 @@ void backbuf_pic(char *name)
ima= add_image(name);
if(ima) {
free_image_buffers(ima); /* forceer opnieuw inlezen */
free_image_buffers(ima); /* force read again */
ima->ok= 1;
}
}
@@ -7233,7 +7233,7 @@ void do_blenderbuttons(unsigned short event)
{
SpaceButs *buts;
/* teken ook de soortgelijke windows? */
/* redraw windows of the same type? */
buts= curarea->spacedata.first;
if(buts->mainb==BUTS_VIEW) allqueue(REDRAWBUTSVIEW, curarea->win);
else if(buts->mainb==BUTS_LAMP) allqueue(REDRAWBUTSLAMP, curarea->win);