first of the c code comment translation in the mother of all directories!
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@@ -128,7 +128,7 @@ int get_border(rcti *rect, short col)
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mywinset(G.curscreen->mainwin);
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/* pietsje groter, 1 pixel aan de rand */
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/* slightly larger, 1 pixel at the edge */
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glReadBuffer(GL_FRONT);
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glDrawBuffer(GL_FRONT);
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@@ -149,7 +149,7 @@ int get_border(rcti *rect, short col)
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while(TRUE) {
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/* als een renderwindow open is en de muis gaat erin */
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/* for when a renderwindow is open, and a mouse cursor activates it */
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persp(1);
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mywinset(curarea->win);
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persp(0);
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@@ -286,7 +286,7 @@ int get_border(rcti *rect, short col)
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rect->ymax= mval[1];
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retval= event;
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/* normaliseren */
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/* normalise */
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if(rect->xmin>rect->xmax) SWAP(int, rect->xmin, rect->xmax);
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if(rect->ymin>rect->ymax) SWAP(int, rect->ymin, rect->ymax);
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@@ -296,7 +296,7 @@ int get_border(rcti *rect, short col)
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}
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/* wissen */
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/* clear */
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if(event!=BKEY) {
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if ELEM(curarea->spacetype, SPACE_VIEW3D, SPACE_IPO) {
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scrarea_queue_winredraw(curarea);
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@@ -338,7 +338,7 @@ void draw_sel_circle(short *mval, short *mvalo, float rad, float rado, int selec
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persp(0);
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glDrawBuffer(GL_FRONT);
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/* cirkel tekenen */
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/* draw circle */
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if(mvalo && no_mvalo==0) {
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sdrawXORcirc(mvalo[0], mvalo[1], rado);
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@@ -381,7 +381,7 @@ void circle_selectCB(select_CBfunc callback)
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while(TRUE) {
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/* als een renderwindow open is en de muis gaat erin */
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/* for when another window is open and a mouse cursor activates it */
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mywinset(curarea->win);
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@@ -432,7 +432,7 @@ void circle_selectCB(select_CBfunc callback)
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}
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}
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/* cirkel wissen */
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/* clear circle */
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draw_sel_circle(0, mvalo, 0, rad, 1);
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countall();
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@@ -545,7 +545,7 @@ void countall()
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else if (G.obedit->type==OB_ARMATURE){
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for (ebo=G.edbo.first;ebo;ebo=ebo->next){
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/* Synch selection to parent for ik children */
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/* Sync selection to parent for ik children */
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if ((ebo->flag & BONE_IK_TOPARENT) && ebo->parent){
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G.totvert--;
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if (ebo->parent->flag & BONE_TIPSEL)
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@@ -621,7 +621,7 @@ void countall()
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}
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}
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allqueue(REDRAWINFO, 1); /* 1, want header->win==0! */
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allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */
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return;
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}
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else if(G.f & (G_FACESELECT + G_VERTEXPAINT + G_TEXTUREPAINT +G_WEIGHTPAINT)) {
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@@ -630,7 +630,7 @@ void countall()
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G.totface= me->totface;
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G.totvert= me->totvert;
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}
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allqueue(REDRAWINFO, 1); /* 1, want header->win==0! */
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allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */
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return;
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}
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@@ -661,7 +661,7 @@ void countall()
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}
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base= base->next;
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}
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allqueue(REDRAWINFO, 1); /* 1, want header->win==0! */
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allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */
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}
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