Cleanup: use consistent copyright location, move descriptions
Order copyright immediately after the license block, this was done almost everywhere with a few exceptions. Remove authors from a few files (we had already removed "Contributors" section however with old patches being applied this gets added back in). Also move descriptive text into the doxygen comment block under \file. In some cases remove the text as it was accidentally copied.
This commit is contained in:
@@ -15,8 +15,6 @@
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*
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* The Original Code is Copyright (C) 2015 Blender Foundation.
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* All rights reserved.
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*
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* Defines and code for core node types
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*/
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/** \file
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@@ -15,8 +15,6 @@
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*
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* The Original Code is Copyright (C) 2015 Blender Foundation.
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* All rights reserved.
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*
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* Defines and code for core node types
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*/
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/** \file
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@@ -15,13 +15,12 @@
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* Implementation of generic geometry attributes management. This is built
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* on top of CustomData, which manages individual domains.
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*/
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/** \file
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* \ingroup bke
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* Implementation of generic geometry attributes management. This is built
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* on top of CustomData, which manages individual domains.
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*/
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#include <string.h>
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@@ -16,12 +16,11 @@
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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* Implementation of CDDerivedMesh.
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*
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* BKE_cdderivedmesh.h contains the function prototypes for this file.
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*/
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/** \file
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* \ingroup bke
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* BKE_cdderivedmesh.h contains the function prototypes for this file.
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*/
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#include "atomic_ops.h"
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@@ -15,13 +15,13 @@
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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* Implementation of CustomData.
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*
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* BKE_customdata.h contains the function prototypes for this file.
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*/
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/** \file
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* \ingroup bke
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* Implementation of CustomData.
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*
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* BKE_customdata.h contains the function prototypes for this file.
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*/
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#include "MEM_guardedalloc.h"
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@@ -15,9 +15,6 @@
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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* Modifier stack implementation.
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*
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* BKE_modifier.h contains the function prototypes for this file.
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*/
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/** \file
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@@ -15,6 +15,11 @@
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*
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* MetaBalls are created from a single Object (with a name without number in it),
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* here the DispList and BoundBox also is located.
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* All objects with the same name (but with a number in it) are added to this.
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@@ -22,10 +27,6 @@
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* texture coordinates are patched within the displist
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*/
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/** \file
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* \ingroup bke
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*/
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#include <ctype.h>
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#include <float.h>
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#include <math.h>
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@@ -15,13 +15,12 @@
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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* Modifier stack implementation.
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*
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* BKE_modifier.h contains the function prototypes for this file.
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*/
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/** \file
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* \ingroup bke
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* Modifier stack implementation.
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* BKE_modifier.h contains the function prototypes for this file.
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*/
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/* Allow using deprecated functionality for .blend file I/O. */
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@@ -15,13 +15,13 @@
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Based on original code by Drew Whitehouse / Houdini Ocean Toolkit
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* OpenMP hints by Christian Schnellhammer
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*/
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/** \file
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* \ingroup bke
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*
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* Based on original code by Drew Whitehouse / Houdini Ocean Toolkit
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* OpenMP hints by Christian Schnellhammer
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*/
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#include <math.h>
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@@ -15,6 +15,10 @@
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*
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* The Original Code is written by Rob Haarsma (phase)
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*
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* This code parses the Freetype font outline data to chains of Blender's bezier-triples.
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* Additional information can be found at the bottom of this file.
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@@ -22,10 +26,6 @@
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* Code that uses exotic character maps is present but commented out.
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*/
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/** \file
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* \ingroup bke
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*/
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#include <ft2build.h>
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#include FT_FREETYPE_H
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/* not needed yet */
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@@ -1,6 +1,4 @@
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/*
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* Copyright 2017, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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@@ -15,7 +13,7 @@
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor: IRIE Shinsuke
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* Copyright 2017, Blender Foundation.
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*/
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#include "COM_AntiAliasingNode.h"
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@@ -1,6 +1,4 @@
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/*
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* Copyright 2017, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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@@ -15,7 +13,7 @@
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor: IRIE Shinsuke
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* Copyright 2017, Blender Foundation.
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*/
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#pragma once
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@@ -1,6 +1,4 @@
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/*
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* Copyright 2017, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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@@ -15,7 +13,7 @@
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor: IRIE Shinsuke
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* Copyright 2017, Blender Foundation.
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*/
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#include "COM_SMAAOperation.h"
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@@ -1,6 +1,4 @@
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/*
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* Copyright 2017, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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@@ -15,7 +13,7 @@
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor: IRIE Shinsuke
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* Copyright 2017, Blender Foundation.
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*/
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#pragma once
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