Fix: Displaying any point cloud in the viewport causes crash

Caused by rBf75449b5f2b04b79, which was missing a null check when
attempting to extract a `CustomData` pointer from an mesh that might
be null if the object isn't a mesh object. The commit added null checks
elsewhere, so simply adding them here is a straightforward fix.

Fixes T95526, T95539
This commit is contained in:
2022-02-05 17:52:04 -06:00
parent c24b2cdebf
commit 59a8bdd48c

View File

@@ -272,8 +272,8 @@ static eV3DShadingColorType workbench_color_type_get(WORKBENCH_PrivateData *wpd,
{
eV3DShadingColorType color_type = wpd->shading.color_type;
const Mesh *me = (ob->type == OB_MESH) ? ob->data : NULL;
const CustomData *ldata = workbench_mesh_get_loop_custom_data(me);
const CustomData *vdata = workbench_mesh_get_vert_custom_data(me);
const CustomData *ldata = (me == NULL) ? NULL : workbench_mesh_get_loop_custom_data(me);
const CustomData *vdata = (me == NULL) ? NULL : workbench_mesh_get_vert_custom_data(me);
const DRWContextState *draw_ctx = DRW_context_state_get();
const bool is_active = (ob == draw_ctx->obact);