Added the the magic compiler flag that will turn on game-engine integration with Blender. The line is commented by default as was discussed on the list.
Maarten
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@@ -37,6 +37,9 @@ CPPFLAGS ?= $(NAN_CPPFLAGS)
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# common parts ---------------------------------------------------
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# Uncomment next line to enable integrated game engine
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#CFLAGS += -DGAMEBLENDER=1
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ifdef NAN_DEBUG
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CFLAGS += $(NAN_DEBUG)
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CCFLAGS += $(NAN_DEBUG)
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