EEVEE: Add new experimental "EEVEE Next" option
This is supposed to hold the latest improvement from the EEVEE rewrite branch. Note that a restart is necessary in order for the engine to appear. The registration code is a bit convoluted as it needs to be after the WM_init.
This commit is contained in:
@@ -253,6 +253,7 @@ void RE_engine_render_context_disable(struct RenderEngine *engine);
|
||||
/* Engine Types */
|
||||
|
||||
void RE_engines_init(void);
|
||||
void RE_engines_init_experimental(void);
|
||||
void RE_engines_exit(void);
|
||||
void RE_engines_register(RenderEngineType *render_type);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user