Cleanup: format
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@@ -58,9 +58,11 @@ def draw_node_group_add_menu(context, layout):
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ops.name = "node_tree"
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ops.value = "bpy.data.node_groups[%r]" % group.name
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def draw_assets_for_catalog(layout, catalog_path):
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layout.template_node_asset_menu_items(catalog_path=catalog_path)
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def draw_root_assets(layout):
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layout.menu_contents("NODE_MT_node_add_root_catalogs")
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@@ -23,7 +23,8 @@ class VKShader : public Shader {
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void compute_shader_from_glsl(MutableSpan<const char *> sources) override;
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bool finalize(const shader::ShaderCreateInfo *info = nullptr) override;
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void transform_feedback_names_set(Span<const char *> name_list, eGPUShaderTFBType geom_type)override;
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void transform_feedback_names_set(Span<const char *> name_list,
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eGPUShaderTFBType geom_type) override;
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bool transform_feedback_enable(GPUVertBuf *) override;
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void transform_feedback_disable() override;
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