Eevee: Add Rotation and ratio parameters to DoF.
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@@ -314,8 +314,8 @@ void EEVEE_effects_init(EEVEE_Data *vedata)
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/* TODO UI Options */
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float fstop = cam->gpu_dof.fstop;
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float blades = cam->gpu_dof.num_blades;
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float rotation = 0.0f;
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float ratio = 1.0f;
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float rotation = cam->gpu_dof.rotation;
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float ratio = 1.0f / cam->gpu_dof.ratio;
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float sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
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float focus_dist = BKE_camera_object_dof_distance(v3d->camera);
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float focal_len = cam->lens;
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