[#18516] Particle children API for python (Complete).
from Alberto Santos (dnakhain) ---- This patch complete previous one that I submit with new variables relationated with Particle System children (With variables related to Rough, Kink and Branch).
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@@ -141,6 +141,38 @@ class Particle:
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@type childSize: float
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@ivar childRand: Random variation to the size of the child particles
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@type childRand: float
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@ivar childRough1: Amount of location dependant rough
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@type childRough1: float
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@ivar childRough1Size: Size of location dependant rough
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@type childRough1Size: float
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@ivar childRough2: Amount of random rough
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@type childRough2: float
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@ivar childRough2Size: Size of random rough
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@type childRough2Size: float
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@ivar childRough2Thresh: Amount of particles left untouched by random rough
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@type childRough2Thresh: float
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@ivar childRoughE: Amount of end point rough
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@type childRoughE: float
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@ivar childRoughEShape: Shape of end point rough
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@type childRoughEShape: float
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@ivar childKink: Type of periodic offset on the path (Particle.CHILDKINK[ 'BRAID' | 'WAVE' | 'RADIAL' | 'CURL' | 'NOTHING' ])
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@type childKink: int
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@ivar childKinkAxis: Which axis to use for offset (Particle.CHILDKINKAXIS[ 'Z' | 'Y' | 'X' ])
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@type childKinkAxis: int
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@ivar childKinkFreq: The frequency of the offset (1/total length)
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@type childKinkFreq: float
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@ivar childKinkShape: Adjust the offset to the beginning/end
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@type childKinkShape: float
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@ivar childKinkAmp: The amplitude of the offset
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@type childKinkAmp: float
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@ivar childBranch: Branch child paths from eachother
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@type childBranch: int
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@ivar childBranch: Animate branching
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@type childBranch: int
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@ivar childBranch: Start and end points are the same
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@type childBranch: int
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@ivar childBranch: Threshold of branching
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@type childBranch: float
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"""
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def freeEdit():
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