style cleanup: comments

This commit is contained in:
2012-04-22 11:54:53 +00:00
parent 69d0a68f0d
commit 5c89138684
61 changed files with 318 additions and 305 deletions

View File

@@ -388,7 +388,7 @@ static void codegen_set_unique_ids(ListBase *nodes)
((input->source == GPU_SOURCE_TEX) || (input->source == GPU_SOURCE_TEX_PIXEL))) {
if (input->link) {
/* input is texture from buffer, assign only one texid per
buffer to avoid sampling the same texture twice */
* buffer to avoid sampling the same texture twice */
if (!BLI_ghash_haskey(bindhash, input->link)) {
input->texid = texid++;
input->bindtex = 1;
@@ -399,7 +399,7 @@ static void codegen_set_unique_ids(ListBase *nodes)
}
else if (input->ima) {
/* input is texture from image, assign only one texid per
buffer to avoid sampling the same texture twice */
* buffer to avoid sampling the same texture twice */
if (!BLI_ghash_haskey(bindhash, input->ima)) {
input->texid = texid++;
input->bindtex = 1;
@@ -968,8 +968,8 @@ static void GPU_node_output(GPUNode *node, int type, const char *UNUSED(name), G
output->link->output = output;
/* note: the caller owns the reference to the linkfer, GPUOutput
merely points to it, and if the node is destroyed it will
set that pointer to NULL */
* merely points to it, and if the node is destroyed it will
* set that pointer to NULL */
}
BLI_addtail(&node->outputs, output);