Mango request: added an input node to use track's position in compositor
-- svn merge -r48088:48089 -r48091:48092 ^/branches/soc-2011-tomato
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68
source/blender/compositor/nodes/COM_TrackPositionNode.cpp
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68
source/blender/compositor/nodes/COM_TrackPositionNode.cpp
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/*
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* Copyright 2012, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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* Sergey Sharybin
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*/
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#include "COM_TrackPositionNode.h"
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#include "COM_ExecutionSystem.h"
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#include "COM_TrackPositionOperation.h"
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extern "C" {
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#include "DNA_movieclip_types.h"
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}
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TrackPositionNode::TrackPositionNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void TrackPositionNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
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{
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OutputSocket *outputX = this->getOutputSocket(0);
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OutputSocket *outputY = this->getOutputSocket(1);
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bNode *editorNode = this->getbNode();
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MovieClip *clip = (MovieClip *) editorNode->id;
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NodeTrackPosData *trackpos_data = (NodeTrackPosData *) editorNode->storage;
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TrackPositionOperation *operationX = new TrackPositionOperation();
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TrackPositionOperation *operationY = new TrackPositionOperation();
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operationX->setMovieClip(clip);
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operationX->setTrackingObject(trackpos_data->tracking_object);
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operationX->setTrackName(trackpos_data->track_name);
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operationX->setFramenumber(context->getFramenumber());
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operationX->setAxis(0);
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operationX->setRelative(editorNode->custom1);
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operationY->setMovieClip(clip);
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operationY->setTrackingObject(trackpos_data->tracking_object);
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operationY->setTrackName(trackpos_data->track_name);
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operationY->setFramenumber(context->getFramenumber());
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operationY->setAxis(1);
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operationY->setRelative(editorNode->custom1);
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outputX->relinkConnections(operationX->getOutputSocket());
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outputY->relinkConnections(operationY->getOutputSocket());
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graph->addOperation(operationX);
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}
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