Cleanup: Use braces in event matching logic
Also no need to map the event type for inactive keys.
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@@ -1836,58 +1836,87 @@ int WM_userdef_event_type_from_keymap_type(int kmitype)
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return kmitype;
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}
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static int wm_eventmatch(const wmEvent *winevent, wmKeyMapItem *kmi)
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static bool wm_eventmatch(const wmEvent *winevent, const wmKeyMapItem *kmi)
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{
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int kmitype = WM_userdef_event_map(kmi->type);
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if (kmi->flag & KMI_INACTIVE) {
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return false;
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}
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if (kmi->flag & KMI_INACTIVE) return 0;
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const int kmitype = WM_userdef_event_map(kmi->type);
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/* the matching rules */
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if (kmitype == KM_TEXTINPUT)
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if (kmitype == KM_TEXTINPUT) {
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if (winevent->val == KM_PRESS) { /* prevent double clicks */
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/* NOT using ISTEXTINPUT anymore because (at least on Windows) some key codes above 255
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* could have printable ascii keys - BUG [#30479] */
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if (ISKEYBOARD(winevent->type) && (winevent->ascii || winevent->utf8_buf[0])) return 1;
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if (ISKEYBOARD(winevent->type) && (winevent->ascii || winevent->utf8_buf[0])) {
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return true;
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}
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}
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}
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if (kmitype != KM_ANY) {
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if (ELEM(kmitype, TABLET_STYLUS, TABLET_ERASER)) {
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const wmTabletData *wmtab = winevent->tablet_data;
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if (wmtab == NULL)
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return 0;
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else if (winevent->type != LEFTMOUSE) /* tablet events can occur on hover + keypress */
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return 0;
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else if ((kmitype == TABLET_STYLUS) && (wmtab->Active != EVT_TABLET_STYLUS))
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return 0;
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else if ((kmitype == TABLET_ERASER) && (wmtab->Active != EVT_TABLET_ERASER))
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return 0;
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if (wmtab == NULL) {
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return false;
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}
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else if (winevent->type != LEFTMOUSE) {
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/* tablet events can occur on hover + keypress */
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return false;
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}
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else if ((kmitype == TABLET_STYLUS) && (wmtab->Active != EVT_TABLET_STYLUS)) {
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return false;
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}
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else if ((kmitype == TABLET_ERASER) && (wmtab->Active != EVT_TABLET_ERASER)) {
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return false;
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}
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}
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else {
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if (winevent->type != kmitype)
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return 0;
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if (winevent->type != kmitype) {
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return false;
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}
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}
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}
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if (kmi->val != KM_ANY)
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if (winevent->val != kmi->val) return 0;
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if (kmi->val != KM_ANY) {
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if (winevent->val != kmi->val) {
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return false;
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}
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}
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/* modifiers also check bits, so it allows modifier order */
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if (kmi->shift != KM_ANY)
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if (winevent->shift != kmi->shift && !(winevent->shift & kmi->shift)) return 0;
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if (kmi->ctrl != KM_ANY)
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if (winevent->ctrl != kmi->ctrl && !(winevent->ctrl & kmi->ctrl)) return 0;
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if (kmi->alt != KM_ANY)
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if (winevent->alt != kmi->alt && !(winevent->alt & kmi->alt)) return 0;
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if (kmi->oskey != KM_ANY)
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if (winevent->oskey != kmi->oskey && !(winevent->oskey & kmi->oskey)) return 0;
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if (kmi->shift != KM_ANY) {
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if (winevent->shift != kmi->shift && !(winevent->shift & kmi->shift)) {
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return false;
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}
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}
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if (kmi->ctrl != KM_ANY) {
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if (winevent->ctrl != kmi->ctrl && !(winevent->ctrl & kmi->ctrl)) {
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return false;
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}
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}
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if (kmi->alt != KM_ANY) {
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if (winevent->alt != kmi->alt && !(winevent->alt & kmi->alt)) {
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return false;
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}
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}
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if (kmi->oskey != KM_ANY) {
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if (winevent->oskey != kmi->oskey && !(winevent->oskey & kmi->oskey)) {
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return false;
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}
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}
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/* only keymap entry with keymodifier is checked, means all keys without modifier get handled too. */
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/* that is currently needed to make overlapping events work (when you press A - G fast or so). */
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if (kmi->keymodifier)
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if (winevent->keymodifier != kmi->keymodifier) return 0;
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if (kmi->keymodifier) {
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if (winevent->keymodifier != kmi->keymodifier) {
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return false;
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}
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}
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return 1;
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return true;
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}
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