code cleanup: typos
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@@ -257,7 +257,7 @@ AviError AVI_set_compress_option(AviMovie *movie,
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int stream,
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AviOption option,
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void *opt_data);
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/* Hmmm... there should be some explanantion about what these mean */
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/* Hmmm... there should be some explanation about what these mean */
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/**
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* Compression option, for use in avi_set_compress_option
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*/
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@@ -691,7 +691,7 @@ void BMO_remove_tagged_context(BMesh *bm, const short oflag, const int type)
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}
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case DEL_FACES:
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{
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/* go through and mark all edges and all verts of all faces for delet */
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/* go through and mark all edges and all verts of all faces for delete */
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BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
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if (BMO_elem_flag_test(bm, f, oflag)) {
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for (e = BM_iter_new(&eiter, bm, BM_EDGES_OF_FACE, f); e; e = BM_iter_step(&eiter))
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@@ -847,7 +847,7 @@ void BM_elem_attrs_copy(BMesh *source_mesh, BMesh *target_mesh, const void *sour
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}
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}
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/* helper functioon for 'BM_mesh_copy' */
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/* helper function for 'BM_mesh_copy' */
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static BMFace *bm_mesh_copy_new_face(BMesh *bm_new, BMesh *bm_old,
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BMVert **vtable, BMEdge **etable,
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BMFace *f)
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@@ -923,7 +923,8 @@ BMesh *BM_mesh_copy(BMesh *bm_old)
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ftable = MEM_mallocN(sizeof(BMFace *) * bm_old->totface, "BM_mesh_copy ftable");
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BM_ITER_MESH_INDEX (v, &iter, bm_old, BM_VERTS_OF_MESH, i) {
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v_new = BM_vert_create(bm_new, v->co, NULL, BM_CREATE_SKIP_CD); /* copy between meshes so cant use 'example' argument */
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/* copy between meshes so cant use 'example' argument */
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v_new = BM_vert_create(bm_new, v->co, NULL, BM_CREATE_SKIP_CD);
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BM_elem_attrs_copy(bm_old, bm_new, v, v_new);
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vtable[i] = v_new;
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BM_elem_index_set(v, i); /* set_inline */
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@@ -99,7 +99,7 @@ typedef struct VMesh {
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M_ADJ, /* "adjacent edges" mesh pattern */
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M_ADJ_SUBDIV, /* like M_ADJ, but using subdivision */
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M_TRI_FAN, /* a simple polygon - fan filled */
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M_QUAD_STRIP, /* a simple polygon - cut into paralelle strips */
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M_QUAD_STRIP, /* a simple polygon - cut into parallel strips */
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} mesh_kind;
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// int _pad;
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} VMesh;
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@@ -541,7 +541,8 @@ short copy_animedit_keys(bAnimContext *ac, ListBase *anim_data)
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BLI_addtail(&animcopybuf, aci);
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/* add selected keyframes to buffer */
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// TODO: currently, we resize array everytime we add a new vert - this works ok as long as it is assumed only a few keys are copied
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/* TODO: currently, we resize array every time we add a new vert -
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* this works ok as long as it is assumed only a few keys are copied */
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for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
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if (BEZSELECTED(bezt)) {
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/* add to buffer */
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@@ -410,7 +410,7 @@ void ED_view3d_win_to_3d(const ARegion *ar, const float depth_pt[3], const float
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add_v3_v3v3(line_end, line_sta, mousevec);
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if (isect_line_plane_v3(out, line_sta, line_end, depth_pt, rv3d->viewinv[2], true) == 0) {
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/* highly unlikely to ever happen, mouse vec paralelle with view plane */
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/* highly unlikely to ever happen, mouse vector parallel with view plane */
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zero_v3(out);
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}
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}
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