Second part of bugfix #4715
Re-replaced glFinish back to glFlush, should fix display updates?
This commit is contained in:
@@ -841,8 +841,7 @@ static void renderwin_progress(RenderWin *rw, RenderResult *rr, volatile rcti *r
|
||||
#ifdef __APPLE__
|
||||
window_swap_buffers(render_win->win);
|
||||
#else
|
||||
/* no glFlush(); here... threads render hates it! */
|
||||
glFinish();
|
||||
glFlush();
|
||||
glDrawBuffer(GL_BACK);
|
||||
#endif
|
||||
}
|
||||
@@ -913,8 +912,7 @@ static void renderwin_renderinfo_cb(RenderStats *rs)
|
||||
#ifdef __APPLE__
|
||||
window_swap_buffers(render_win->win);
|
||||
#else
|
||||
/* no glFlush(); here... threads render hates it! */
|
||||
glFinish();
|
||||
glFlush();
|
||||
glDrawBuffer(GL_BACK);
|
||||
#endif
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user