Make compiler happy, remove doubtful non init usage.

This commit is contained in:
2009-10-21 17:56:26 +00:00
parent eab11543f3
commit 5fb73d8b81
14 changed files with 17 additions and 17 deletions

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@@ -1922,7 +1922,7 @@ void makeBevelList(Object *ob)
BevPoint *bevp, *bevp2, *bevp1 = NULL, *bevp0; BevPoint *bevp, *bevp2, *bevp1 = NULL, *bevp0;
float min, inp, x1, x2, y1, y2; float min, inp, x1, x2, y1, y2;
struct bevelsort *sortdata, *sd, *sd1; struct bevelsort *sortdata, *sd, *sd1;
int a, b, nr, poly, resolu, len=0; int a, b, nr, poly, resolu = 0, len = 0;
int do_tilt, do_radius; int do_tilt, do_radius;
/* this function needs an object, because of tflag and upflag */ /* this function needs an object, because of tflag and upflag */

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@@ -1705,7 +1705,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
GHash *hash; GHash *hash;
GHashIterator *ihash; GHashIterator *ihash;
float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3],d_nvect[3], dv1[3],ve[3],avel[3]={0.0,0.0,0.0}, float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3],d_nvect[3], dv1[3],ve[3],avel[3]={0.0,0.0,0.0},
vv1[3], vv2[3], vv3[3], vv4[3], coledge[3], mindistedge = 1000.0f, vv1[3], vv2[3], vv3[3], vv4[3], coledge[3]={0.0f, 0.0f, 0.0f}, mindistedge = 1000.0f,
outerforceaccu[3],innerforceaccu[3], outerforceaccu[3],innerforceaccu[3],
facedist,n_mag,force_mag_norm,minx,miny,minz,maxx,maxy,maxz, facedist,n_mag,force_mag_norm,minx,miny,minz,maxx,maxy,maxz,
innerfacethickness = -0.5f, outerfacethickness = 0.2f, innerfacethickness = -0.5f, outerfacethickness = 0.2f,

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@@ -207,7 +207,7 @@ void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcuts)
EditEdge *nearest=NULL, *eed; EditEdge *nearest=NULL, *eed;
float fac; float fac;
int keys = 0, holdnum=0, selectmode, dist; int keys = 0, holdnum=0, selectmode, dist;
short mvalo[2] = {0,0}, mval[2]; short mvalo[2] = {0, 0}, mval[2] = {0, 0};
short event=0, val, choosing=1, cancel=0, cuthalf = 0, smooth=0; short event=0, val, choosing=1, cancel=0, cuthalf = 0, smooth=0;
short hasHidden = 0; short hasHidden = 0;
char msg[128]; char msg[128];
@@ -251,7 +251,7 @@ void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcuts)
// } // }
#endif #endif
} }
else PIL_sleep_ms(10); // idle else PIL_sleep_ms(10); // idle
while(qtest()) while(qtest())

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@@ -2795,7 +2795,7 @@ static void brush_length(PEData *data, int point_index)
PTCacheEdit *edit= data->edit; PTCacheEdit *edit= data->edit;
PTCacheEditPoint *point = edit->points + point_index; PTCacheEditPoint *point = edit->points + point_index;
KEY_K; KEY_K;
float dvec[3],pvec[3]; float dvec[3],pvec[3] = {0.0f, 0.0f, 0.0f};
LOOP_KEYS { LOOP_KEYS {
if(k==0) { if(k==0) {
@@ -2819,7 +2819,7 @@ static void brush_puff(PEData *data, int point_index)
PTCacheEditPoint *point = edit->points + point_index; PTCacheEditPoint *point = edit->points + point_index;
KEY_K; KEY_K;
float mat[4][4], imat[4][4]; float mat[4][4], imat[4][4];
float lastco[3], rootco[3], co[3], nor[3], kco[3], dco[3], fac=0.0f, length=0.0f; float lastco[3], rootco[3] = {0.0f, 0.0f, 0.0f}, co[3], nor[3], kco[3], dco[3], fac=0.0f, length=0.0f;
if(psys && !(psys->flag & PSYS_GLOBAL_HAIR)) { if(psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, data->dm, psys->part->from, psys->particles + point_index, mat); psys_mat_hair_to_global(data->ob, data->dm, psys->part->from, psys->particles + point_index, mat);

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@@ -860,7 +860,7 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode)
Object *ob= OBACT; Object *ob= OBACT;
Mesh *me= get_mesh(ob); Mesh *me= get_mesh(ob);
int index; int index;
short mval[2], sco[2]; short mval[2] = {0, 0}, sco[2];
if (!me) return; if (!me) return;

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@@ -50,7 +50,7 @@ int text_do_suggest_select(SpaceText *st, ARegion *ar)
TextLine *tmp; TextLine *tmp;
int l, x, y, w, h, i; int l, x, y, w, h, i;
int tgti, *top; int tgti, *top;
short mval[2]; short mval[2] = {0, 0};
if(!st || !st->text) return 0; if(!st || !st->text) return 0;
if(!texttool_text_is_active(st->text)) return 0; if(!texttool_text_is_active(st->text)) return 0;

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@@ -94,7 +94,7 @@ static void view3d_boxview_clip(ScrArea *sa)
ARegion *ar; ARegion *ar;
BoundBox *bb = MEM_callocN(sizeof(BoundBox), "clipbb"); BoundBox *bb = MEM_callocN(sizeof(BoundBox), "clipbb");
float clip[6][4]; float clip[6][4];
float x1= 0.0f, y1= 0.0f, z1= 0.0f, ofs[3]; float x1= 0.0f, y1= 0.0f, z1= 0.0f, ofs[3] = {0.0f, 0.0f, 0.0f};
int val; int val;
/* create bounding box */ /* create bounding box */

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@@ -633,7 +633,7 @@ void CalcSnapGeometry(TransInfo *t, float *vec)
DepthPeel *p1, *p2; DepthPeel *p1, *p2;
float *last_p = NULL; float *last_p = NULL;
float dist = FLT_MAX; float dist = FLT_MAX;
float p[3]; float p[3] = {0.0f, 0.0f, 0.0f};
depth_peels.first = depth_peels.last = NULL; depth_peels.first = depth_peels.last = NULL;

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@@ -1168,7 +1168,7 @@ void GPU_color4_upload( DerivedMesh *dm, unsigned char *data )
void GPU_color_switch( int mode ) void GPU_color_switch( int mode )
{ {
if( mode ) { if( mode ) {
if( !GLStates & GPU_BUFFER_COLOR_STATE ) if( !(GLStates & GPU_BUFFER_COLOR_STATE) )
glEnableClientState( GL_COLOR_ARRAY ); glEnableClientState( GL_COLOR_ARRAY );
GLStates |= GPU_BUFFER_COLOR_STATE; GLStates |= GPU_BUFFER_COLOR_STATE;
} }

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@@ -1255,7 +1255,7 @@ CompBuf* qd_downScaledCopy(CompBuf* src, int scale)
fbuf = alloc_compbuf(nw, nh, src->type, 1); fbuf = alloc_compbuf(nw, nh, src->type, 1);
{ {
int x, y, xx, yy, sx, sy, mx, my; int x, y, xx, yy, sx, sy, mx, my;
float colsum[4]; float colsum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
float fscale = 1.f/(float)(scale*scale); float fscale = 1.f/(float)(scale*scale);
for (y=0; y<nh; y++) { for (y=0; y<nh; y++) {
fRGB* fcolp = (fRGB*)&fbuf->rect[y*fbuf->x*fbuf->type]; fRGB* fcolp = (fRGB*)&fbuf->rect[y*fbuf->x*fbuf->type];

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@@ -118,7 +118,7 @@ static void unique_name(bNode *node)
{ {
TexNodeOutput *tno = (TexNodeOutput *)node->storage; TexNodeOutput *tno = (TexNodeOutput *)node->storage;
char *new_name = 0; char *new_name = 0;
int new_len; int new_len = 0;
int suffix; int suffix;
bNode *i; bNode *i;
char *name = tno->name; char *name = tno->name;

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@@ -1271,7 +1271,7 @@ static PyObject *Vector_getSwizzle(VectorObject * self, void *closure)
unchanged. */ unchanged. */
static int Vector_setSwizzle(VectorObject * self, PyObject * value, void *closure) static int Vector_setSwizzle(VectorObject * self, PyObject * value, void *closure)
{ {
VectorObject *vecVal; VectorObject *vecVal = NULL;
PyObject *item; PyObject *item;
size_t listLen; size_t listLen;
float scalarVal; float scalarVal;

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@@ -1590,7 +1590,7 @@ static int foreach_compat_buffer(RawPropertyType raw_type, int attr_signed, cons
static PyObject *foreach_getset(BPy_PropertyRNA *self, PyObject *args, int set) static PyObject *foreach_getset(BPy_PropertyRNA *self, PyObject *args, int set)
{ {
PyObject *item; PyObject *item = NULL;
int i=0, ok, buffer_is_compat; int i=0, ok, buffer_is_compat;
void *array= NULL; void *array= NULL;
@@ -2677,7 +2677,7 @@ PyObject *BPY_rna_props( void )
static StructRNA *pyrna_struct_as_srna(PyObject *self) static StructRNA *pyrna_struct_as_srna(PyObject *self)
{ {
BPy_StructRNA *py_srna; BPy_StructRNA *py_srna = NULL;
StructRNA *srna; StructRNA *srna;
/* ack, PyObject_GetAttrString wont look up this types tp_dict first :/ */ /* ack, PyObject_GetAttrString wont look up this types tp_dict first :/ */

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@@ -594,7 +594,7 @@ void vol_precache_objectinstance_threads(Render *re, ObjectInstanceRen *obi, Mat
ShadeInput shi; ShadeInput shi;
ListBase threads; ListBase threads;
float *bbmin=obi->obr->boundbox[0], *bbmax=obi->obr->boundbox[1]; float *bbmin=obi->obr->boundbox[0], *bbmax=obi->obr->boundbox[1];
int parts[3], totparts; int parts[3] = {1, 1, 1}, totparts;
int caching=1, counter=0; int caching=1, counter=0;
int totthread = re->r.threads; int totthread = re->r.threads;