Sound: add stubs to build without audaspace
This commit is contained in:
		@@ -1217,6 +1217,14 @@ char **BKE_sound_get_device_names(void)
 | 
			
		||||
  return names;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BKE_sound_free_waveform(bSound *UNUSED(sound))
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BKE_sound_load_audio(Main *UNUSED(bmain), bSound *UNUSED(sound))
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif /* WITH_AUDASPACE */
 | 
			
		||||
 | 
			
		||||
void BKE_sound_update_and_seek(Main *bmain, Depsgraph *depsgraph)
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user