Sound: add stubs to build without audaspace

This commit is contained in:
2019-05-05 12:28:16 +10:00
parent d32a103d53
commit 5fc49d9c91

View File

@@ -1217,6 +1217,14 @@ char **BKE_sound_get_device_names(void)
return names;
}
void BKE_sound_free_waveform(bSound *UNUSED(sound))
{
}
void BKE_sound_load_audio(Main *UNUSED(bmain), bSound *UNUSED(sound))
{
}
#endif /* WITH_AUDASPACE */
void BKE_sound_update_and_seek(Main *bmain, Depsgraph *depsgraph)