Cleanup: doxygen comments
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@@ -67,11 +67,11 @@ class GLFrameBuffer : public FrameBuffer {
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/**
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* Special frame-buffer encapsulating internal window frame-buffer.
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* (i.e.: #GL_FRONT_LEFT, #GL_BACK_RIGHT, ...)
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* \param ctx: context the handle is from.
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* \param target: the internal GL name (i.e: #GL_BACK_LEFT).
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* \param fbo: the (optional) already created object for some implementation. Default is 0.
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* \param w: buffer width.
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* \param h: buffer height.
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* \param ctx: Context the handle is from.
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* \param target: The internal GL name (i.e: #GL_BACK_LEFT).
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* \param fbo: The (optional) already created object for some implementation. Default is 0.
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* \param w: Buffer width.
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* \param h: Buffer height.
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**/
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GLFrameBuffer(const char *name, GLContext *ctx, GLenum target, GLuint fbo, int w, int h);
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