Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
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@@ -114,7 +114,7 @@ void game_copy_pose(bPose **dst, bPose *src, int copy_constraint)
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ListBase listb;
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// copy all constraint for backward compatibility
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// BKE_copy_constraints NULLs listb, no need to make extern for this operation.
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BKE_copy_constraints(&listb, &pchan->constraints, FALSE);
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BKE_copy_constraints(&listb, &pchan->constraints, false);
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pchan->constraints= listb;
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}
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else {
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