GPULamp: Move GPU_frambuffer_blur to GPU_lamp.c

This is a bit useless because gpu lamps are only used by the game engine
and it is planned to be "remove" in some way.

Doing this to clean gpu_framebuffer.c.
This commit is contained in:
2018-03-25 04:34:36 +02:00
parent 4c66068790
commit 619d977e1a
4 changed files with 42 additions and 90 deletions

View File

@@ -69,9 +69,6 @@ void GPU_framebuffer_bind_no_save(GPUFrameBuffer *fb, int slot);
bool GPU_framebuffer_bound(GPUFrameBuffer *fb);
void GPU_framebuffer_restore(void);
void GPU_framebuffer_blur(
GPUFrameBuffer *fb, struct GPUTexture *tex,
GPUFrameBuffer *blurfb, struct GPUTexture *blurtex);
void GPU_framebuffer_blit(
GPUFrameBuffer *fb_read, int read_slot,