Fix T63587: 3D View clipping region crashes
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@@ -308,11 +308,12 @@ void workbench_forward_engine_init(WORKBENCH_Data *vedata)
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workbench_private_data_get_light_direction(wpd, light_direction);
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if (!e_data.checker_depth_sh) {
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workbench_forward_outline_shaders_ensure(wpd, draw_ctx->sh_cfg);
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e_data.checker_depth_sh = DRW_shader_create_fullscreen(
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datatoc_workbench_checkerboard_depth_frag_glsl, NULL);
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}
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workbench_forward_outline_shaders_ensure(wpd, draw_ctx->sh_cfg);
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workbench_volume_engine_init();
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workbench_fxaa_engine_init();
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workbench_taa_engine_init(vedata);
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