BPython:
- Added function Blender.Save(filename) to save .blend files. - Added scriptlink-related methods (get, clear, add) to Scene and Materials. Will still add method remove and add these methods to World, Object, Camera and Lamp. - Updates and small fixes in docs.
This commit is contained in:
@@ -62,8 +62,8 @@ The Blender Python API Reference
|
||||
open-source language.
|
||||
|
||||
@author: The Blender Python Team
|
||||
@requires: Blender 2.33+ or newer.
|
||||
@version: 2.33a-cvs
|
||||
@requires: Blender 2.34 or newer.
|
||||
@version: 2.34
|
||||
@see: U{www.blender.org<http://www.blender.org>}
|
||||
@see: U{projects.blender.org<http://projects.blender.org>}
|
||||
@see: U{www.python.org<http://www.python.org>}
|
||||
@@ -115,6 +115,20 @@ def Load (filename = None):
|
||||
the temporary dir used by Blender before loading the new file.
|
||||
"""
|
||||
|
||||
def Save (filename, overwrite = 0):
|
||||
"""
|
||||
Save a Blender .blend file with the current program data.
|
||||
@type filename: string
|
||||
@param filename: the pathname for the desired .blend file. If it doesn't
|
||||
contain ".blend", this extension is automatically appended.
|
||||
@type overwrite: int (bool)
|
||||
@param overwrite: if non-zero, file 'filename' will be overwritten if it
|
||||
already exists. By default existing files are not overwritten (an error
|
||||
is returned).
|
||||
|
||||
@note: the substring ".B.blend" is not accepted inside 'filename'.
|
||||
"""
|
||||
|
||||
def Quit ():
|
||||
"""
|
||||
Exit from Blender immediately.
|
||||
|
||||
Reference in New Issue
Block a user