New stuff & fixes in Blender OSA filtering.

While investigating alternative filters (Mitchell), I found two small
errors in the Gauss code, it clipped wrong and multiplied wrong, causing
settings other than filter size 1.0 to not work properly.

Took the last-minute liberty to add more filter types in Blender too.
Also wrote an extensive log about how sampling & filtering in Blender
works.

http://www.blender3d.org/cms/Samples_and_Filtering.723.0.html
This commit is contained in:
2005-11-23 15:20:45 +00:00
parent 65a824879c
commit 622f914776
16 changed files with 199 additions and 69 deletions

View File

@@ -74,6 +74,7 @@
#include "BKE_utildefines.h"
#include "BSE_view.h"
#include "BDR_unwrapper.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"