* Fixed:
- Object_getMatrix() - prints correct values now - Object_getName() - removes the two identifying chars from the front - Object_setName() - calls the internal function to correctly set the name of the object. * Removed the Object_print function. It causes a crash on Windows. * Updated the Object_repr function to display the Object nicely. * Object.Get() now returns a list of Objects when no argument has passed to it. * Changed the function declaration for newMatrixObject function Easier to read now.
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@@ -73,7 +73,7 @@ typedef struct {
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/* PROTOS */
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PyObject *newVectorObject(float *vec, int size);
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PyObject *newMatrixObject(Matrix4Ptr mat);
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PyObject *newMatrixObject(float mat[][4]);
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void init_py_matrix(void);
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#endif /* EXPP_vector_h */
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