BMesh: simple bmesh -> mesh for evaluation
Copied from CDDM_from_bmesh, the modifier stack doesn't need to handle shape keys, vertex parents or selection history (needed for mode switching).
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@@ -91,6 +91,7 @@ struct BMesh *BKE_mesh_to_bmesh(
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const bool add_key_index, const struct BMeshCreateParams *params);
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struct Mesh *BKE_mesh_from_bmesh_nomain(struct BMesh *bm, const struct BMeshToMeshParams *params);
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struct Mesh *BKE_mesh_from_bmesh_for_eval_nomain(struct BMesh *bm, int64_t cd_mask_extra);
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struct Mesh *BKE_mesh_from_editmesh_with_coords_thin_wrap(
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struct BMEditMesh *em, CustomDataMask data_mask, float (*vertexCos)[3]);
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