Style edit (mostly), use """ for docstrings (not ''').
Should also fix the broken py ops tips...
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@@ -27,7 +27,7 @@ from bpy.props import (StringProperty,
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class SelectPattern(Operator):
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'''Select objects matching a naming pattern'''
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"""Select objects matching a naming pattern"""
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bl_idname = "object.select_pattern"
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bl_label = "Select Pattern"
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bl_options = {'REGISTER', 'UNDO'}
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@@ -105,7 +105,7 @@ class SelectPattern(Operator):
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class SelectCamera(Operator):
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'''Select the active camera'''
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"""Select the active camera"""
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bl_idname = "object.select_camera"
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bl_label = "Select Camera"
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bl_options = {'REGISTER', 'UNDO'}
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@@ -131,7 +131,7 @@ class SelectCamera(Operator):
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class SelectHierarchy(Operator):
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"""Select object relative to the active object's position """
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"""Select object relative to the active object's position """ \
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"""in the hierarchy"""
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bl_idname = "object.select_hierarchy"
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bl_label = "Select Hierarchy"
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@@ -198,7 +198,7 @@ class SelectHierarchy(Operator):
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class SubdivisionSet(Operator):
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'''Sets a Subdivision Surface Level (1-5)'''
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"""Sets a Subdivision Surface Level (1-5)"""
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bl_idname = "object.subdivision_set"
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bl_label = "Subdivision Set"
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@@ -278,7 +278,7 @@ class SubdivisionSet(Operator):
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class ShapeTransfer(Operator):
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"""Copy another selected objects active shape to this one by """
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"""Copy another selected objects active shape to this one by """ \
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"""applying the relative offsets"""
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bl_idname = "object.shape_key_transfer"
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@@ -468,7 +468,7 @@ class ShapeTransfer(Operator):
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class JoinUVs(Operator):
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'''Copy UV Layout to objects with matching geometry'''
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"""Copy UV Layout to objects with matching geometry"""
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bl_idname = "object.join_uvs"
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bl_label = "Join as UVs"
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@@ -547,7 +547,7 @@ class JoinUVs(Operator):
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class MakeDupliFace(Operator):
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'''Make linked objects into dupli-faces'''
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"""Make linked objects into dupli-faces"""
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bl_idname = "object.make_dupli_face"
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bl_label = "Make Dupli-Face"
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@@ -642,7 +642,7 @@ class IsolateTypeRender(Operator):
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class ClearAllRestrictRender(Operator):
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'''Reveal all render objects by setting the hide render flag'''
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"""Reveal all render objects by setting the hide render flag"""
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bl_idname = "object.hide_render_clear_all"
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bl_label = "Clear All Restrict Render"
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bl_options = {'REGISTER', 'UNDO'}
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@@ -654,7 +654,7 @@ class ClearAllRestrictRender(Operator):
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class TransformsToDeltasAnim(Operator):
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'''Convert object animation for normal transforms to delta transforms'''
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"""Convert object animation for normal transforms to delta transforms"""
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bl_idname = "object.anim_transforms_to_deltas"
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bl_label = "Animated Transforms to Deltas"
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bl_options = {'REGISTER', 'UNDO'}
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@@ -700,7 +700,7 @@ class TransformsToDeltasAnim(Operator):
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class DupliOffsetFromCursor(Operator):
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'''Set offset used for DupliGroup based on cursor position'''
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"""Set offset used for DupliGroup based on cursor position"""
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bl_idname = "object.dupli_offset_from_cursor"
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bl_label = "Set Offset From Cursor"
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bl_options = {'REGISTER', 'UNDO'}
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