Style edit (mostly), use """ for docstrings (not ''').

Should also fix the broken py ops tips...
This commit is contained in:
2012-07-03 09:02:41 +00:00
parent a0a4c54710
commit 63810ffcef
20 changed files with 102 additions and 100 deletions

View File

@@ -492,7 +492,7 @@ def mergeUvIslands(islandList):
pass
if Intersect == 2: # Source inside target
'''
"""
We have an intersection, if we are inside the target
then move us 1 whole width across,
Its possible this is a bad idea since 2 skinny Angular faces
@@ -500,7 +500,7 @@ def mergeUvIslands(islandList):
since we have already tested for it.
It gives about 10% speedup with minimal errors.
'''
"""
# Move the test along its width + SMALL_NUM
#boxLeft += sourceIsland[4] + SMALL_NUM
boxLeft += sourceIsland[4]
@@ -694,11 +694,11 @@ def packIslands(islandList):
islandIdx -=1
continue
'''Save the offset to be applied later,
"""Save the offset to be applied later,
we could apply to the UVs now and allign them to the bottom left hand area
of the UV coords like the box packer imagines they are
but, its quicker just to remember their offset and
apply the packing and offset in 1 pass '''
apply the packing and offset in 1 pass """
islandOffsetList.append((minx, miny))
# Add to boxList. use the island idx for the BOX id.
@@ -1104,8 +1104,9 @@ from bpy.props import FloatProperty
class SmartProject(Operator):
'''This script projection unwraps the selected faces of a mesh ''' \
'''(it operates on all selected mesh objects, and can be used to unwrap selected faces, or all faces)'''
"""This script projection unwraps the selected faces of a mesh """ \
"""(it operates on all selected mesh objects, and can be used """ \
"""to unwrap selected faces, or all faces)"""
bl_idname = "uv.smart_project"
bl_label = "Smart UV Project"
bl_options = {'REGISTER', 'UNDO'}