Cleanup: USD export, refactor mesh instancing
Extract the mesh instancing code from the mesh writing function into a generic 'mark as instance' function on the abstract USD writer. This will help in supporting non-mesh instances. No functional changes.
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@@ -21,6 +21,8 @@
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#include <pxr/base/tf/stringUtils.h>
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#include "BLI_assert.h"
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/* TfToken objects are not cheap to construct, so we do it once. */
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namespace usdtokens {
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// Materials
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@@ -128,6 +130,31 @@ void USDAbstractWriter::write_visibility(const HierarchyContext &context,
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usd_value_writer_.SetAttribute(attr_visibility, pxr::VtValue(visibility), timecode);
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}
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/* Reference the original data instead of writing a copy. */
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bool USDAbstractWriter::mark_as_instance(HierarchyContext &context, const pxr::UsdPrim &prim)
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{
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BLI_assert(context.is_instance());
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if (context.export_path == context.original_export_path) {
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printf("USD ref error: export path is reference path: %s\n", context.export_path.c_str());
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BLI_assert(!"USD reference error");
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return false;
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}
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pxr::SdfPath ref_path(context.original_export_path);
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if (!prim.GetReferences().AddInternalReference(ref_path)) {
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/* See this URL for a description fo why referencing may fail"
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* https://graphics.pixar.com/usd/docs/api/class_usd_references.html#Usd_Failing_References
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*/
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printf("USD Export warning: unable to add reference from %s to %s, not instancing object\n",
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context.export_path.c_str(),
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context.original_export_path.c_str());
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return false;
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}
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return true;
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}
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} // namespace usd
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} // namespace io
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} // namespace blender
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@@ -76,6 +76,10 @@ class USDAbstractWriter : public AbstractHierarchyWriter {
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void write_visibility(const HierarchyContext &context,
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const pxr::UsdTimeCode timecode,
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pxr::UsdGeomImageable &usd_geometry);
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/* Turn `prim` into an instance referencing `context.original_export_path`.
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* Return true when the instancing was succesful, false otherwise. */
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virtual bool mark_as_instance(HierarchyContext &context, const pxr::UsdPrim &prim);
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};
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} // namespace usd
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@@ -160,29 +160,18 @@ void USDGenericMeshWriter::write_mesh(HierarchyContext &context, Mesh *mesh)
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get_geometry_data(mesh, usd_mesh_data);
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if (usd_export_context_.export_params.use_instancing && context.is_instance()) {
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// This object data is instanced, just reference the original instead of writing a copy.
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if (context.export_path == context.original_export_path) {
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printf("USD ref error: export path is reference path: %s\n", context.export_path.c_str());
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BLI_assert(!"USD reference error");
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return;
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}
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pxr::SdfPath ref_path(context.original_export_path);
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if (!usd_mesh.GetPrim().GetReferences().AddInternalReference(ref_path)) {
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/* See this URL for a description fo why referencing may fail"
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* https://graphics.pixar.com/usd/docs/api/class_usd_references.html#Usd_Failing_References
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*/
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printf("USD Export warning: unable to add reference from %s to %s, not instancing object\n",
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context.export_path.c_str(),
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context.original_export_path.c_str());
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if (!mark_as_instance(context, usd_mesh.GetPrim())) {
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return;
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}
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/* The material path will be of the form </_materials/{material name}>, which is outside the
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sub-tree pointed to by ref_path. As a result, the referenced data is not allowed to point out
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of its own sub-tree. It does work when we override the material with exactly the same path,
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though.*/
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* sub-tree pointed to by ref_path. As a result, the referenced data is not allowed to point
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* out of its own sub-tree. It does work when we override the material with exactly the same
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* path, though.*/
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if (usd_export_context_.export_params.export_materials) {
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assign_materials(context, usd_mesh, usd_mesh_data.face_groups);
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}
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return;
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}
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