Eevee: Bloom: Add Clamp setting
It's purpose is to limit the amount of light that spread across the screen. Not entierly sure if it's very usefull, but it sure help to avoid to drown the screen in bloom.
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@@ -215,6 +215,7 @@ class RENDERLAYER_PT_eevee_postprocess_settings(RenderLayerButtonsPanel, Panel):
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col.template_override_property(layer_props, scene_props, "bloom_knee")
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col.template_override_property(layer_props, scene_props, "bloom_radius")
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col.template_override_property(layer_props, scene_props, "bloom_intensity")
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col.template_override_property(layer_props, scene_props, "bloom_clamp")
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class RENDERLAYER_PT_eevee_volumetric(RenderLayerButtonsPanel, Panel):
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