2.5 - MetaBalls are now animateable
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@@ -131,6 +131,7 @@ typedef enum eAnim_ChannelType {
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ANIMTYPE_DSSKEY,
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ANIMTYPE_DSWOR,
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ANIMTYPE_DSPART,
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ANIMTYPE_DSMBALL,
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ANIMTYPE_SHAPEKEY, // XXX probably can become depreceated???
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@@ -196,6 +197,7 @@ typedef enum eAnimFilter_Flags {
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#define FILTER_CAM_OBJD(ca) ((ca->flag & CAM_DS_EXPAND))
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#define FILTER_CUR_OBJD(cu) ((cu->flag & CU_DS_EXPAND))
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#define FILTER_PART_OBJD(part) ((part->flag & PART_DS_EXPAND))
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#define FILTER_MBALL_OBJD(mb) ((mb->flag2 & MB_DS_EXPAND))
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/* 'Sub-object/Action' channels (flags stored in Action) */
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#define SEL_ACTC(actc) ((actc->flag & ACT_SELECTED))
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#define EXPANDED_ACTC(actc) ((actc->flag & ACT_COLLAPSED)==0)
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