rna renaming for 'Brush' struct
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@@ -584,15 +584,15 @@ class IMAGE_PT_paint(bpy.types.Panel):
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row = col.row(align=True)
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row.prop(brush, "size", slider=True)
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row.prop(brush, "use_size_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_size", toggle=True, text="")
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row = col.row(align=True)
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row.prop(brush, "strength", slider=True)
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row.prop(brush, "use_strength_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_strength", toggle=True, text="")
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row = col.row(align=True)
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row.prop(brush, "jitter", slider=True)
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row.prop(brush, "use_jitter_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_jitter", toggle=True, text="")
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col.prop(brush, "blend", text="Blend")
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@@ -638,7 +638,7 @@ class IMAGE_PT_paint_stroke(BrushButtonsPanel, bpy.types.Panel):
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row = layout.row(align=True)
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row.active = brush.use_space
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row.prop(brush, "spacing", text="Distance", slider=True)
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row.prop(brush, "use_spacing_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_spacing", toggle=True, text="")
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layout.prop(brush, "use_wrap")
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@@ -552,7 +552,7 @@ class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
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row.prop(brush, "use_locked_size", toggle=True, text="", icon='UNLOCKED')
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row.prop(brush, "size", text="Radius", slider=True)
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row.prop(brush, "use_size_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_size", toggle=True, text="")
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if brush.sculpt_tool not in ('SNAKE_HOOK', 'GRAB', 'ROTATE'):
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@@ -567,7 +567,7 @@ class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
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row.prop(brush, "use_space_atten", toggle=True, text="", icon='UNLOCKED')
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row.prop(brush, "strength", text="Strength", slider=True)
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row.prop(brush, "use_strength_pressure", text="")
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row.prop(brush, "use_pressure_strength", text="")
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@@ -575,7 +575,7 @@ class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
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col.separator()
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row = col.row(align=True)
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row.prop(brush, "autosmooth_factor", slider=True)
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row.prop(brush, "auto_smooth_factor", slider=True)
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row.prop(brush, "use_inverse_smooth_pressure", toggle=True, text="")
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@@ -659,15 +659,15 @@ class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
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row = col.row(align=True)
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row.prop(brush, "size", text="Radius", slider=True)
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row.prop(brush, "use_size_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_size", toggle=True, text="")
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row = col.row(align=True)
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row.prop(brush, "strength", text="Strength", slider=True)
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row.prop(brush, "use_strength_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_strength", toggle=True, text="")
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row = col.row(align=True)
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row.prop(brush, "jitter", slider=True)
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row.prop(brush, "use_jitter_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_jitter", toggle=True, text="")
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col.prop(brush, "blend", text="Blend")
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@@ -686,15 +686,15 @@ class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
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row = col.row(align=True)
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row.prop(brush, "size", text="Radius", slider=True)
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row.prop(brush, "use_size_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_size", toggle=True, text="")
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row = col.row(align=True)
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row.prop(brush, "strength", text="Strength", slider=True)
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row.prop(brush, "use_strength_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_strength", toggle=True, text="")
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row = col.row(align=True)
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row.prop(brush, "jitter", slider=True)
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row.prop(brush, "use_jitter_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_jitter", toggle=True, text="")
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# Vertex Paint Mode #
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@@ -705,16 +705,16 @@ class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
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row = col.row(align=True)
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row.prop(brush, "size", text="Radius", slider=True)
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row.prop(brush, "use_size_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_size", toggle=True, text="")
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row = col.row(align=True)
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row.prop(brush, "strength", text="Strength", slider=True)
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row.prop(brush, "use_strength_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_strength", toggle=True, text="")
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# XXX - TODO
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#row = col.row(align=True)
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#row.prop(brush, "jitter", slider=True)
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#row.prop(brush, "use_jitter_pressure", toggle=True, text="")
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#row.prop(brush, "use_pressure_jitter", toggle=True, text="")
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class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel):
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@@ -758,7 +758,7 @@ class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel):
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col = layout.column()
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if not brush.use_anchor and brush.sculpt_tool not in ('GRAB', 'SNAKE_HOOK', 'THUMB', 'ROTATE') and tex_slot.map_mode in ('FIXED'):
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col.prop(brush, "texture_angle_source", text="")
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col.prop(brush, "texture_angle_source_random", text="")
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else:
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col.prop(brush, "texture_angle_source_no_random", text="")
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@@ -880,7 +880,7 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
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if brush.use_anchor:
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col.separator()
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row = col.row()
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row.prop(brush, "edge_to_edge", "Edge To Edge")
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row.prop(brush, "use_edge_to_edge", "Edge To Edge")
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if brush.use_airbrush:
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col.separator()
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@@ -893,7 +893,7 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
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row.active = brush.use_space
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row.prop(brush, "spacing", text="Spacing")
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if brush.sculpt_tool not in ('GRAB', 'THUMB', 'SNAKE_HOOK', 'ROTATE') and (not brush.use_anchor) and (not brush.restore_mesh):
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if brush.sculpt_tool not in ('GRAB', 'THUMB', 'SNAKE_HOOK', 'ROTATE') and (not brush.use_anchor) and (not brush.use_restore_mesh):
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col = layout.column()
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col.separator()
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@@ -908,7 +908,7 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
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row = col.row(align=True)
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row.prop(brush, "jitter", slider=True)
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row.prop(brush, "use_jitter_pressure", toggle=True, text="")
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row.prop(brush, "use_pressure_jitter", toggle=True, text="")
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else:
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row = col.row()
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@@ -947,7 +947,7 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
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#col.separator()
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#if texture_paint:
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# row.prop(brush, "use_spacing_pressure", toggle=True, text="")
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# row.prop(brush, "use_pressure_spacing", toggle=True, text="")
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class VIEW3D_PT_tools_brush_curve(PaintPanel, bpy.types.Panel):
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@@ -1071,12 +1071,12 @@ class VIEW3D_PT_tools_brush_appearance(PaintPanel, bpy.types.Panel):
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if context.sculpt_object and context.tool_settings.sculpt:
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#if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN', 'FILL', 'SCRAPE', 'CLAY_TUBES'):
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if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN', 'FILL', 'SCRAPE'):
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col.prop(brush, "add_col", text="Add Color")
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col.prop(brush, "sub_col", text="Subtract Color")
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col.prop(brush, "cursor_color_add", text="Add Color")
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col.prop(brush, "cursor_color_subtract", text="Subtract Color")
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else:
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col.prop(brush, "add_col", text="Color")
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col.prop(brush, "cursor_color_add", text="Color")
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else:
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col.prop(brush, "add_col", text="Color")
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col.prop(brush, "cursor_color_add", text="Color")
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col = layout.column()
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col.label(text="Icon:")
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