Reorganized the Freestyle Python API in a hierarchical package structure.

Both C- and Python-coded API components were rearranged into logical groups.
New Python modules are packaged as follows:

freestyle - Top-level package
freestyle.types - Classes for core data structues (e.g., view map)
freestyle.chainingiterators - Pre-defined chaining iterators
freestyle.functions - Pre-defined 0D and 1D functions
freestyle.predicates - Pre-defined 0D and 1D predicates
freestyle.shaders - Pre-defined stroke shaders
freestyle.utils - Utility functions

The Python modules are installed in scripts/freestyle/modules.  Pre-defined
styles are installed in scripts/freestyle/styles.

To-do: update styles according to the new Freestyle API package structure.
This commit is contained in:
2013-11-24 00:28:01 +00:00
parent df471369e2
commit 6498b96ce7
57 changed files with 2808 additions and 2663 deletions

View File

@@ -55,7 +55,7 @@ void Path::setRootDir(const string& iRootDir)
string(DIR_SEP.c_str()) + "variation_patterns" + string(DIR_SEP.c_str());
_BrushesPath = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) + "textures" +
string(DIR_SEP.c_str()) + "brushes" + string(DIR_SEP.c_str());
_PythonPath = _ProjectDir + string(DIR_SEP.c_str()) + "style_modules" + string(DIR_SEP.c_str());
_PythonPath = _ProjectDir + string(DIR_SEP.c_str()) + "modules" + string(DIR_SEP.c_str());
if (getenv("PYTHONPATH")) {
_PythonPath += string(PATH_SEP.c_str()) + string(getenv("PYTHONPATH"));
}