Freestyle: Python API documentation updates.

Fixed dead references of API identifiers (e.g., freestyle.types.Interface0D)
due to relocations of the identifiers into submodules.  Also made various minor
revisions of mark-ups and typos.
This commit is contained in:
2014-09-19 13:22:20 +09:00
parent 98a78963be
commit 64ade99ecc
101 changed files with 455 additions and 401 deletions

View File

@@ -37,7 +37,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char BlenderTextureShader___doc__[] =
"Class hierarchy: :class:`StrokeShader` > :class:`BlenderTextureShader`\n"
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BlenderTextureShader`\n"
"\n"
"[Texture shader]\n"
"\n"
@@ -47,7 +47,8 @@ static char BlenderTextureShader___doc__[] =
"\n"
" :arg texture: A line style texture slot or a shader node tree to define\n"
" a set of textures.\n"
" :type texture: :class:`LineStyleTextureSlot` or :class:`ShaderNodeTree`\n"
" :type texture: :class:`bpy.types.LineStyleTextureSlot` or\n"
" :class:`bpy.types.ShaderNodeTree`\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
@@ -55,7 +56,7 @@ static char BlenderTextureShader___doc__[] =
" simulate marks.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`Stroke`\n";
" :type stroke: :class:`freestyle.types.Stroke`\n";
static int BlenderTextureShader___init__(BPy_BlenderTextureShader *self, PyObject *args, PyObject *kwds)
{