- remove debug printf
- remove test for importing the module rather then creating a new one (didnt mean to commit) - added constants for the mouse sensor to use.
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@@ -924,22 +924,10 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
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gUseVisibilityTemp=false;
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// Create the module and add the functions
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m = PyImport_ImportModule("GameLogic");
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if(m==NULL) {
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printf("Import for the first time!\n");
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PyErr_Clear();
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m = Py_InitModule4("GameLogic", game_methods,
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m = Py_InitModule4("GameLogic", game_methods,
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GameLogic_module_documentation,
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(PyObject*)NULL,PYTHON_API_VERSION);
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}
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else {
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Py_DECREF(m); /**/
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printf("Alredy imported!\n");
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return(m);
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}
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// Add some symbolic constants to the module
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d = PyModule_GetDict(m);
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@@ -1105,6 +1093,16 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
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KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_DISABLE_RIGID_BODY);
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KX_MACRO_addTypesToDict(d, KX_DYN_SET_MASS, KX_SCA_DynamicActuator::KX_DYN_SET_MASS);
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/* Input & Mouse Sensor */
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KX_MACRO_addTypesToDict(d, KX_INPUT_NONE, SCA_InputEvent::KX_NO_INPUTSTATUS);
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KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_ACTIVATED, SCA_InputEvent::KX_JUSTACTIVATED);
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KX_MACRO_addTypesToDict(d, KX_INPUT_ACTIVE, SCA_InputEvent::KX_ACTIVE);
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KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_RELEASED, SCA_InputEvent::KX_JUSTRELEASED);
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KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_LEFT, SCA_InputEvent::KX_LEFTMOUSE);
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KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_MIDDLE, SCA_InputEvent::KX_MIDDLEMOUSE);
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KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_RIGHT, SCA_InputEvent::KX_RIGHTMOUSE);
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// Check for errors
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if (PyErr_Occurred())
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{
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