Bunch of small fixes emailed to me from phaethon

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-11-29 17:07:58 +00:00
parent 3fe6959360
commit 651fa32eaa
5 changed files with 39 additions and 7 deletions

View File

@@ -134,7 +134,7 @@
#include "TPT_DependKludge.h"
#ifdef NAN_TPT
#include "BSE_trans_types.h"
#include "../img/IMG_Api.h"
#include "IMG_Api.h"
#endif /* NAN_TPT */
#include "SYS_System.h" /* for the user def menu ... should move elsewhere. */
@@ -321,6 +321,7 @@ static void restore_all_scene_cfra(LinkNode *storelist) {
void start_game(void)
{
#if GAMEBLENDER == 1
Scene *sc, *startscene = G.scene;
LinkNode *scene_cfra_store;
@@ -378,6 +379,7 @@ void start_game(void)
allqueue(REDRAWACTION, 0);
allspace(REMAKEIPO, 0);
allqueue(REDRAWIPO, 0);
#endif
}
void changeview3d()