Fix #19627: previews in materials nodes were not cleared before re-render.
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@@ -1198,6 +1198,8 @@ static void node_init_preview(bNode *node, int xsize, int ysize)
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node->preview->xsize= xsize;
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node->preview->xsize= xsize;
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node->preview->ysize= ysize;
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node->preview->ysize= ysize;
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}
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}
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else
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memset(node->preview->rect, 0, 4*xsize + xsize*ysize*sizeof(float)*4);
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}
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}
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void ntreeInitPreview(bNodeTree *ntree, int xsize, int ysize)
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void ntreeInitPreview(bNodeTree *ntree, int xsize, int ysize)
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