Final solution for Intel card Ambient Occlusion in T43987.

Forgot to account for offscreen case in addition to compositing
This commit is contained in:
2015-05-18 22:05:38 +02:00
parent 598c2dffe9
commit 65328fadc3
2 changed files with 8 additions and 15 deletions

View File

@@ -724,7 +724,7 @@ bool GPU_fx_do_composite_pass(GPUFX *fx, float projmat[4][4], bool is_persp, str
sample_params[1] = fx->gbuffer_dim[0] / 64.0;
sample_params[2] = fx->gbuffer_dim[1] / 64.0;
ssao_params[3] = (passes_left == 1) ? dfdyfac[0] : dfdyfac[1];
ssao_params[3] = (passes_left == 1 && !ofs) ? dfdyfac[0] : dfdyfac[1];
ssao_uniform = GPU_shader_get_uniform(ssao_shader, "ssao_params");
ssao_color_uniform = GPU_shader_get_uniform(ssao_shader, "ssao_color");