Eevee: Initial implementation of Volumetrics.
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@@ -631,6 +631,7 @@ class RENDER_PT_eevee_poststack_settings(RenderButtonsPanel, Panel):
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props = scene.layer_properties['BLENDER_EEVEE']
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col = layout.column()
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col.prop(props, "volumetric_enable")
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col.prop(props, "gtao_enable")
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col.prop(props, "motion_blur_enable")
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col.prop(props, "dof_enable")
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