Patch #13422, By Roland Hess, Shadow Color

Finally, after a long time new render candy for the non-game peoples! :)

Good doc is here: (url splits in two)
http://www.harkyman.com/2008/08/06/controllable-shadow-intensity-
and-color/

Note the colorpicker for shadow is in "Shadow and Spot" panel. A bit
hidden, could get more attention. For later. :)
This commit is contained in:
2008-09-19 16:01:22 +00:00
parent a0504ac922
commit 65ddef19b9
8 changed files with 42 additions and 14 deletions

View File

@@ -55,7 +55,7 @@ struct ImBuf;
void do_halo_tex(struct HaloRen *har, float xn, float yn, float *colf);
void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, float *blend, int skyflag);
void do_material_tex(struct ShadeInput *shi);
void do_lamp_tex(LampRen *la, float *lavec, struct ShadeInput *shi, float *colf);
void do_lamp_tex(LampRen *la, float *lavec, struct ShadeInput *shi, float *colf, short effect);
void init_render_textures(Render *re);