Eevee: Motion blur switch
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@@ -42,7 +42,7 @@ typedef struct EEVEE_ProbeData {
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} EEVEE_ProbeData;
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/* TODO Option */
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#define PROBE_SIZE 512
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#define ENABLE_EFFECT_MOTION_BLUR 1
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static struct {
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struct GPUShader *motion_blur_sh;
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