Cleanup: strip trailing space in GPU module
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@@ -109,7 +109,7 @@ static int gpu_str_prefix(const char *str, const char *prefix)
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str++;
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prefix++;
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}
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return (*prefix == '\0');
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}
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@@ -221,7 +221,7 @@ static char *gpu_generate_function_prototyps(GHash *hash)
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GPUFunction *function;
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char *name, *prototypes;
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int a;
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/* automatically generate function prototypes to add to the top of the
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* generated code, to avoid have to add the actual code & recompile all */
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ghi = BLI_ghashIterator_new(hash);
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@@ -610,7 +610,7 @@ static void codegen_call_functions(DynStr *ds, ListBase *nodes, GPUOutput *final
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for (node = nodes->first; node; node = node->next) {
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BLI_dynstr_appendf(ds, "\t%s(", node->name);
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for (input = node->inputs.first; input; input = input->next) {
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if (input->source == GPU_SOURCE_TEX) {
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BLI_dynstr_appendf(ds, "samp%d", input->texid);
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@@ -740,7 +740,7 @@ static char *code_generate_vertex(ListBase *nodes, const GPUMatType type)
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GPUInput *input;
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char *code;
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char *vertcode = NULL;
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for (node = nodes->first; node; node = node->next) {
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for (input = node->inputs.first; input; input = input->next) {
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if (input->source == GPU_SOURCE_ATTRIB && input->attribfirst) {
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@@ -781,7 +781,7 @@ static char *code_generate_vertex(ListBase *nodes, const GPUMatType type)
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}
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BLI_dynstr_append(ds, vertcode);
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for (node = nodes->first; node; node = node->next)
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for (input = node->inputs.first; input; input = input->next)
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if (input->source == GPU_SOURCE_ATTRIB && input->attribfirst) {
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@@ -1084,7 +1084,7 @@ void GPU_pass_unbind(GPUPass *pass)
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if (input->ima || input->prv)
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input->tex = NULL;
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}
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GPU_shader_unbind();
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}
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@@ -1105,7 +1105,7 @@ static void gpu_node_link_free(GPUNodeLink *link)
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if (link->users < 0)
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fprintf(stderr, "GPU_node_link_free: negative refcount\n");
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if (link->users == 0) {
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if (link->output)
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link->output->link = NULL;
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@@ -1146,7 +1146,7 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const GPUType
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return;
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}
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}
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input = MEM_callocN(sizeof(GPUInput), "GPUInput");
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input->node = node;
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@@ -1372,7 +1372,7 @@ static void gpu_nodes_get_builtin_flag(ListBase *nodes, int *builtin)
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{
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GPUNode *node;
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GPUInput *input;
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*builtin = 0;
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for (node = nodes->first; node; node = node->next)
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@@ -1443,10 +1443,10 @@ GPUNodeLink *GPU_cube_map(Image *ima, ImageUser *iuser, bool is_data)
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GPUNodeLink *GPU_image_preview(PreviewImage *prv)
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{
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GPUNodeLink *link = GPU_node_link_create();
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link->image = GPU_NODE_LINK_IMAGE_PREVIEW;
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link->ptr1 = prv;
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return link;
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}
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@@ -1550,7 +1550,7 @@ bool GPU_stack_link(GPUMaterial *mat, const char *name, GPUNodeStack *in, GPUNod
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totin++;
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}
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}
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if (out) {
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for (i = 0; out[i].type != GPU_NONE; i++) {
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gpu_node_output(node, out[i].type, &out[i].link);
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@@ -1583,7 +1583,7 @@ bool GPU_stack_link(GPUMaterial *mat, const char *name, GPUNodeStack *in, GPUNod
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va_end(params);
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gpu_material_add_node(mat, node);
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return true;
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}
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@@ -1621,7 +1621,7 @@ static void gpu_nodes_tag(GPUNodeLink *link)
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node = link->output->node;
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if (node->tag)
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return;
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node->tag = true;
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for (input = node->inputs.first; input; input = input->next)
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if (input->link)
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@@ -1704,7 +1704,7 @@ GPUPass *GPU_generate_pass(
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gpu_nodes_free(nodes);
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return NULL;
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}
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/* create pass */
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pass = MEM_callocN(sizeof(GPUPass), "GPUPass");
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