minor c90 compat edits. (no functional changes).

This commit is contained in:
2010-11-05 13:37:18 +00:00
parent e202aa6e66
commit 66b274766a
8 changed files with 36 additions and 25 deletions

View File

@@ -1705,9 +1705,10 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
r_phase = PSYS_FRAND(p + 20);
if(part->from==PART_FROM_PARTICLE){
ParticleSimulationData tsim = {sim->scene, psys->target_ob ? psys->target_ob : ob, NULL, NULL};
float speed;
ParticleSimulationData tsim= {0};
tsim.scene= sim->scene;
tsim.ob= psys->target_ob ? psys->target_ob : ob;
tsim.psys = BLI_findlink(&tsim.ob->particlesystem, sim->psys->target_psys-1);
state.time = pa->time;
@@ -2057,12 +2058,14 @@ void psys_count_keyed_targets(ParticleSimulationData *sim)
static void set_keyed_keys(ParticleSimulationData *sim)
{
ParticleSystem *psys = sim->psys;
ParticleSimulationData ksim = {sim->scene, NULL, NULL, NULL};
ParticleSimulationData ksim= {0};
ParticleTarget *pt;
PARTICLE_P;
ParticleKey *key;
int totpart = psys->totpart, k, totkeys = psys->totkeyed;
ksim.scene= sim->scene;
/* no proper targets so let's clear and bail out */
if(psys->totkeyed==0) {
free_keyed_keys(psys);
@@ -3989,7 +3992,7 @@ static int hair_needs_recalc(ParticleSystem *psys)
* then advances in to actual particle calculations depending on particle type */
void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleSimulationData sim = {scene, ob, psys, NULL, NULL};
ParticleSimulationData sim= {0};
ParticleSettings *part = psys->part;
float cfra;
@@ -4000,6 +4003,10 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
return;
cfra= BKE_curframe(scene);
sim.scene= scene;
sim.ob= ob;
sim.psys= psys;
sim.psmd= psys_get_modifier(ob, psys);
/* system was already updated from modifier stack */